[en] Edain Mod > [Edain] Dwarven Suggestions

Iron Hills Hero Roles,some adjusments!?

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LordDainIronfoot:
Hello again to all Companions of the Great Edain Mod! :)
Long time no see  [uglybunti] [uglybunti] [uglybunti]

So,I was thinking since Iron Hills is may be the Faction with the less amount of Heroes due to mostly lacking any lore accurate Heroes like most other factions and currently has 4 (5th is wokr in progress :D ) and Edain Mod has a very unique and cool Feature of giving al lthe Heroes a different Role to play and keep the Balance! :)

So my point is since Iron Hills have the less amount of Heroes 4 and let's hope we made them at least 5 we may Mix some Hero Roles like some Heroes having a little bit from 2 Roles to fil lthe gap of lesser nubmer of Heroes,and of course those Roles should be based on facts and lore reasons if possible,I mean Murin and Drar are non canon so not 100% lore acurate reasons for them! :)

Now on to the Heroes!
1. Lord Dain Ironfoot- currently he is Unit Supporter,wchich fits great in his realyl good Leadreship Skills according to both Books and Movie,but I was think Dain is not only Great Leader he is also may be on of the Greatest Dwarve Warriors to ever lived,so may to represent that we can give him a different LV 10 Ability which will represent that aspect of Dain's Character! :)
Now I am well aware that a lot of People loke the curernt LV 10 Summon Ability and I too personally like it,but from one point Summoning Erebor Soldiers when IHs is set during the Time of The Hobbit is not accurate because then there is no Erebor,but that is not the main reason,with the addition of Ered Mithrin on Outpost I think it show the Authority of Dain as Heir of Durin to summon other Dwarves to come to his Aid and the Ability which represents that may be not so needed!?

I suggest and Ability which will add a small Mass Slayer aspect to Dain showing the Great Warrior he is...the Ability can be Called "Might of Durin"or "Durin's Heir" or even "Mighty Rage" and will be this "Dain as a Warrior with Great Expirience and Skill renowned all over Middle Earth gains for 30 Seconds 75% DMG,50%Armor and 25% Speed!"

2.Thorin III Stonehelm- currently he is a mainly a Tank with some Hero Support and only One DMG Ability,but with the New Concept for him representing him as a Young and Strong Warrior I think he can become a Hero Killer,of course we should think of new Abilities for him as Hero Killer...
Abilities...

--- Zitat ---LV 1 "Dain's Heir" - "Thorin III is the Heir of the Great Dwarf Warrior Dain Ironfoot,Thorin III gets 25% DMG and 25% Attack Speed"

LV 5 "Mighty Stroke" - "Thorin III makes a Mighty Stroke with his Axe dealing 100% DMG and Stuning for 5seconds the Enemy Hero!"

LV 10 "Stonehelm" - "Thorin III earns his Monicker and shows his Great Prowess in Battle(Gains the Helmet) and even Enemy Heroes are afraid to face him in Battle,Thorin III gains 10% Armor and Enemy Hero fighting with Thorin losses 15% DMG and 10% Speed and 5% Armor"
--- Ende Zitat ---
3.Murin -currently he is Mass Slayer ,but I think he as the only Hero in Iron Hills with Shield can get a little Tank aspect to him...he can basically keep his Old Abilities but with few CHanges...
Abilities...

--- Zitat ---LV 1 Stayes the Same.
Lv2 "Shield Breaker" - stays bascially the Same but with 50% Armor addtion

Lv 5 - Stays the same but with little bit more DMG may be!?

LV 8 - "Dwarven Endurance" - "Being a Dwarf with big Fighting and Traveling Expirience Murin has remarkable Endurance even for a Dwarf- for 30 Seconds Murin gets 75% Armor and takes 50% less DMG from Spears and Arrows"
--- Ende Zitat ---
4. Drar - currently he is the Building Destroyer and should stay that Way with may be different or somewhat improved final Ability! :)
Ability..

--- Zitat ---LV 5 - "Descructive Volley" - "Drar as a master Archer and Captain of Iron Hills Archers  Summons 3 Battalions of Iron Hills Arches with Fire Arrows which Shot 2 Volleys at and Enemy Building doing Moderate DMG to the building and Low DMG on units in the Vicinity"

LV 10 "Artillery Barage" - "Drar summons 5 Big Catapults with Single Shot and orders them to fire at an Enemy Building doung Great Amount of DMG to the Building and Knockbacks any Units in Vicinity"
--- Ende Zitat ---

5. "Narin"  - the Suggestion for a Hero in IHs based on Dain's Messanger from the Book,can get the Role of hero Supporter with apropriate Abilites of course! :)
Abilities...

--- Zitat ---LV 1 "Messanger of Iron Hills/Dain" - ""Narin is the Messenger of Dain,traveling fast with his Comapnions to deliver any messege his Lord gave him and traels around Middle Earth gaining Expirience from different Cultures -Upon activation Ally Heroes in the Vicnity of Narin gets 15% Speed and Earn 15% more EXP for 20 Seconds"

LV 5 - "Narin Companions" - "Narin alwasy have Companions with hom for Extra protection to make sure he delivers the Message,Narin Summons 3-4 of his Companions around a selected friendly Hero to preotect him (either till they die or for short amoun of time like 30-40 seconds) "

LV 10 - "Threat for War" - "Narin threatens everyone who shal stand in his path with War/Battle - Heroes in the Vicinity of Narin gain 20% DMG and 15% Attack Speed and Fear and Knockback resistance for 30 Seconds" OR "Enemies within close range to IHs Heros near Narin get Fear Effect and lose 25% Armor and 25% Speed"
--- Ende Zitat ---

Now my Abilities are probably not worth it but my main idea is to distribute the Roles of the Heroes in this way to compansate forthe Lack of Heroes and give the current ones unique Traits about their Characters! :)

All suggestions about abilites and etc. are most welcome! :)

I am awating your feedback do you like or dislike the idea and what your thoughts are! :)

Greetings and best regards!....

WarOfTheRingVeteran:
Dain - totally agree with you, but I'm sorta indifferent about your suggestion for his level 10 ability. Even though I find it better fitting than summoning.

Thorin - I like to imagine him as a mass slayer; the reason I feel indifferent about Dain's last ability.

Murin - Agreed.

Drar - better to summon catapults than meteors :)

"Narin" - I'm starting to like the idea of having more Dwarf heroes. I love Dwarves! I quite like your concept. And I have one more suggestion for him:

Level 3: Message from the King Under the Mountain - Selected hero recives good news (70%-80% chance) and gains double experience and his damage and armour are enhanced for about a minute. Or he can recive bad news (30%-20% chance) and he is twice as slower and deals less damage for the same amount of time.





LordDainIronfoot:
Thank you fro the feedback WarOfTheRingVeteran! :)

Dain- I understand you,but if you ahve another idea for his ability feel more than free to share it!For him it is not so needed to change his Summon but I jsut wanted to represent the Warrior par of him just as much as the Leader part which his First and Third Ability show so well! :)

Thorin III - I would like him as a Mass Slayer but I think if IHs will have a Hero Killer and it is not going to be Lord Dain himself then who is better than his Son and Heir the young and strong Heir of Durin which in this case it Thorin III,I see him more fitting as Hero Killer than  Murin if we change their Roles! :)

Murin-glad you agree,plus I alwasy found his last Ability not so convincing and good as a Final(Strongest) Ability! :)

Dra- exactly my Point,instead of Fire Arrow and Flaming Boulders coming from nowhere ,I think a Summon of 3 Battalions of Arhcers (Just of the Volley ofcourse then they disapear) and 5 Catapults for a Barage will make his abilities much more believeable! :)

"Narin" - I happy that you begin to like the idea,I think he can be an awesome Hero wth the proper abilities,so let's find him proper ones! :)

Well  yur LV 3 Ability suggestions first will need a different name since during the Time of the Hobbit Dain is not yet King Udner the Mountain especialyl in Iron Hills! :) Another thing is I do not seem to see fitting the Negative part of the Ability althoug the First part seems good! :)

Greetings! :)

Fredius:
Well I like your ideas, I have one suggestion for an ability for Narin which I posted in the other thread some time ago:


--- Zitat ---Since he is a messenger, I suggest we give him an ability called "Diplomatic Immunity". Diplomats/messengers are not allowed to be killed, because they are only there to carry a message. The Mouth of Sauron, for example, went to Erebor even though he is the enemy, but because he is just a messenger, he was not killed. I think the same ability can be applied for Narin, for a little while he can go inside the enemy base without being attacked, but he himself can not attack enemies. It's similiar to Sauron's Annathar ability.
--- Ende Zitat ---

I don't remember what level it could be used for though.

LordDainIronfoot:
I am glad you like the idea! :-) Does that include Dain LV 10 Ability!? :-)

Well I liked your Ability idea,but since we want Narin to be Here Supporter,will it be appropriate to have such an ability which will be useful only for him!? :-)

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