[en] Edain Mod > [Edain] Dwarven Suggestions

Battlewagons Improvements

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Melkor Bauglir:
I more or less agree with CragLord: I appreciate a new design for the battle wagons / war chariots for the old one really looks that way at least in certain parts (the dwarven soldiers are of Edain's quality but that doesn't count so much for the pulling animal).
However I would prefer to keep their upgrades the same but differentiate their abilities: E.g. IH could get the Cross Bow as an active ability (this should really be only temporary IMO), Erebor could get the Barrel and Ered Luin the spikes at the side as a passive ability, because Luin is the tankiest sub-faction and therefore wants to get in your face. ;)
I don't like the idea of completely different upgrade sets or systems for one sub-faction. Especially because things like the banner are actually pretty important with their anti-fear bonus, so every dwarven realm needs access to that.
However I would suggest for a more coloured version of the chariots: The dwarven armor in Edain is actually relatively colourfull (not like the mainly iron grey platemails in the Hobbit), so this really pale look would really stand out.

Greetings
Melkor Bauglir

PS: There are too many open threads around here. xD I can't answer all of them... ;)
PPS: Dwarves are really getting pretty "goat heavy". I don't really know if this is everytimes a good idea tbh -they look fairly nice and have about the right size for dwarves, but I think they aren't that strong actually. I mean, these chariots weight a lot and the goats I have seen untill now are all really lightly creatures. Just wanted to point that out before we go too far with our suggestions. ;)

LordDainIronfoot:
I am glad you agree!

Well no one said to give absolutely different Upgrades for all.or one Faction! :-) I just suggested the Crosrto be Upgrade for IHs but we decided it should be in Place of the Oil Cask! :-)
I prefer the Goat Themed Animals than the Vanilla one which I don't even know what are :D

But I disagree about adding more Color,I actually never liked ti Colorful Dwarves,the Main Thing I disliked in the awesome TDH Mod for BFME I the Dwarves were too Colorful,which in my eyes at least is not so in Dwarven Style ,I like that Every Kingdom has own Color Theme but I do not think it should be so colorful everywhere,for Example Movie Iron Hills Soldiers had Dark Red Belts ,Red on the Shields which to me is enough to show and point their Theme Color including their Banners who also were Red in Color! :-) And even the  Soldiers weren't completely Gray and had Gold/Yellow Lines but all this is completely different Topic and I apologize for that,I hope you will not misunderstand me I am just saying why I don't think more Color is needed! :-)

So I mean the IHs Chariots doesnt need additional Colors ! :-)

Greetings! :-)

Fredius:
Agreed, there is a limit on how much differences in colour units should have. The differences in the form of armour should be enough to make them unique.

If colours were that important then we might as well implement the house colors system again :P.

CragLord:
There is no need for different upgrades, all chariots should have same upgrades as they have in current version of mod.
Suggestion about that active abilities is nice.
I am also against that color adding, I mean, where you will place that color, on which part of chariots so it will be recognizable during game play? :)

--- Zitat ---I mean, these chariots weight a lot and the goats I have seen untill now are all really lightly creatures. Just wanted to point that out before we go too far with our suggestions.
--- Ende Zitat ---
I really don't see this as some serious argument, they are then not so strong to carry demolisher, but currently they do that. :) Simply this is about diversity of pulling animals which reflects on geographic regions of dwarven realms and their lives. There is no need to think in that way (of so realistic situation about strength of goats :) ). In Only watch them as mounts and pulling models, in general case.  :P

Kind regards 

Adrigabbro:
Very interesting -and old- thread, for I recall some similar discussions back in the Edain International Community. :D
I strongly support diversity between three realms and so I very much like the main idea of different animals pulling the chariot.

My vote is the following: Ered Luin http://media.moddb.com/cache/images/members/1/762/761504/thumb_620x2000/Ered_Luin_Battlewagon-Chariot.pngIron Hills the rams that will be used for the scouts in 4.2Erebor http://www.moddb.com/mods/the-horse-lords-a-total-modification-for-bfme/images/iron-hills-ram something like thatI also love CragLord's idea of boars pulling King Dain's summon.

EDIT: I personally don't want the oil barrel to be removed, even in favour of some kind of automatic crossbow. I like a lot the current options.

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