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Lothlorien Bugs

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Le Sournois:
I think there is a new bug with the minstrels.

I think in the last patch, they get balanced by nerfing the buff when there is only one of them to only 10 % damage and armor instead of 30 % previously.

But 10 % is so weak as a bonus that a line in the description was I think added to explain that when a singer get its ability to chant activated, all minstrels near it would also start singing at the same time.

And this description does not work. When 1 singer begin to sing, the other singers don't do anything unless we activate also their ability.

I think the new change is a good idea, therefore the bonus is capped at 30 % damage and armor and not 50 % as it was before when 3 singers sing together.

Having 3 singers to sing simuntaneously should however be more recurrent because we only need to have a groupe of minstrels, so that each time one of them activate its ability, all other also chant without their cooldown to be reset. That incite the player to use well the discounts for single units of the sanctuaries also because 1 minstrel is no good whereas 3 of them are really good.

But that part of the change doesn't work, so that minstrels are for the moment very poor support units that can't even give the same bonus as heroic statues, when the bonus of statues stands until it is destroyed and even more, whereas the very slight buff of minstrels is very temporary and cost command points.

Elendils Cousin 3. Grades:
The old version was nerfed because +30%/30% for a single minstrel was too powerful. +10%/10% is still a valuable addition for a single, but especially the fear resistance can be hugely important. If you consider them too weak now and would like to propose a buff, please continue in the balance discussion, posts here will be deleted after a while. :)

As for the bug you described, I will look into it.

DrHouse93:
Galadriel still remains stuck in her AFTER_FIRING animation when switching back from Twilight Queen to normal form

Only True Witchking:
I can confirm the two bugs reported by DrHouse93.

1) I had the same situation where my citadel was destroyed while having safe refuge active (the Sanctuary did not get destroyed), and after I rebuilt it, safe refuge was not active and could not be researched again.

2) I too found that Thranduil with gifts could not be targeted with Radiant Aid (cursor showed the "can't do this" sign), but I also tried to cast it on Legolas with gifts of Lothlorien and again could not do it (however I'm not sure if Gifts applied to him correctly, as he did not have the "Gifts of Lothlorien" upgrade text when hovered over; but neither did Thranduil and he definitely had the armour and 2nd row of Palace Guards [I am not sure if that text is still in the game]).

The_Necromancer0:
First one is a complex bug that will require us to move all the upgrade way from affecting the citadel as the game has a bug that if the citadel is destroyed it breaks all the leaderships permanently.

The second has been fixed

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