[en] The Prancing Pony > Other

A possible new Evil Men faction

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Loyal Guard T:
Good Days, Evil Men fans :)

As known, Men of Darkness faction consept is below with changes every time:


https://drive.google.com/open?id=1G8tklJuAY_GjxH6iAqx9Ui7Uh67ZIK1V


Side by Side, Unto Death.

In Favours

dgsgomes
Shadowlord
dkbluewizard (moddb )

dkbluewizard2:
I can honestly say I am for this faction. I love everything about it. There is nothing that I feel that I could say to improve what is done on this faction. The canon and well thought out ideas are excellent and Tolkien worthy.

With that said, I only have minor tweeks or suggestions:

Do we have to have Rhun be the main fortress? The Men of Darkness were always invading, couldn't they have more tent like structures and taverns to show they are marching far to war? Rhun, Harad, Umbar, Khand, and Mahuds (jungle) could all have their own cultural look/feel to each of the tents. But overall I picture the "castle" structures to look like a giant version of Rohan's outpost--just with differing looks and color schemes.

This is only a minor suggestion. Otherwise I believe everything to look perfect. If my suggestion is negated, then I am fine with it. The concept overall looks perfect!

tolgayurdal:
You are right, the castle just does not fit into evil men faction characteristic. Maybe invasion camp would be more suitable, i am not against every argument, only expect another idea to solve the problem. Thanks for helpfull suggestions.

dkbluewizard2:
tolgayurdal, well I am glad that I could help. I was thinking the tent structures would solve the main base issue as they all came together with the goal of destroying the west.

This way you could start with any culture you wanted. But maybe when the Black Numenorian comes and shares the architecture of Numenor with the Low Men, then maybe their giant "tent camp" can change into a fortress like structure.

I don't know how that would work though or how that could be implemented as far as the game goes. But having the Black Numenorian sent by Sauron would improve the defenses of the Men of Darkness.

This is just a suggestion, if you could reply to this and tell me what you think--that would be sublime.

tolgayurdal:
dkbluewizard, your suggestion is really tempting, the tent camp as an outpost can be improved with upgrades through Black Numenorean who is an engineering emissery at the end.

The other outposts and subfactions may be reshaped, Khand has a suitable place on settlements. I think, Harad would not be the same, i can not imagine the recruitment of mumakils and Haradrim troops without Harad outpost. The implementation of Umbar is now questionable, three outposts would be too much unless Mordor and settlement is just not fitting. How about central spell enables Templar Knight and corsairs through one of his skill? I am not sure the dynamic of these, if you have any idea, please share it.

Thanks for contributions :)

Sincerely.

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