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Glorfindel23's Map Pack

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Leri_weill:
Yup, night for me too please :p

Glorfindel23:

--- Zitat von: DieWalküre am 13. Aug 2016, 03:33 ---I always felt that the best setting possible for Helm's Deep is undoubtedly during the night. It gives you the sense of a safe shelter in a dangerous scenario; it also resembles the whole iconic and perilous atmosphere of the battle in The Two Towers  :)

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--- Zitat von: Leri_weill am 13. Aug 2016, 03:37 ---Yup, night for me too please :p

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Alright for the night, thank you!

UlfricStormcloak148:
Would it be possible to have both Glorfindel ?


--- Zitat von: DieWalküre am 13. Aug 2016, 03:33 ---I always felt that the best setting possible for Helm's Deep is undoubtedly during the night. It gives you the sense of a safe shelter in a dangerous scenario; it also resembles the whole iconic and perilous atmosphere of the battle in The Two Towers  :)
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I agree with you but when I see the map during the day, it gives me a sense of a false safe shelter, you know like something is wrong with this atmosphere, it's far too quiet to be safe. Like the calm before the storm, or a Minas Tirith map during the night. It gives me chill, and I ask myself a question, What's gonna happened next ?

Glorfindel23:
I've an Idea I will try to work on a spellbook of Isengard and Rohan:
When Isengard use his rain power, the time is darkens (more than in the edain version) and the rain has began, and after the player in Helm's Deep must use his power weather (I don't remind his name) to make disapear the rain and install the day.

I will also make a script to change the skybox when the power is used.

Walküre:

--- Zitat von: UlfricStormcloak148 am 13. Aug 2016, 11:30 ---I agree with you but when I see the map during the day, it gives me a sense of a false safe shelter, you know like something is wrong with this atmosphere, it's far too quiet to be safe. Like the calm before the storm, or a Minas Tirith map during the night. It gives me chill, and I ask myself a question, What's gonna happened next?

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That would be a possible interpretation, but night is usually the moment of anxiety and suspension (a sort of 'suspended feeling') by definition. Needless to say, darkness benefits concretely the evil creatures of Arda. Of course, territories as Helm's Deep and Minas Tirith are always in a precarious state, and the absence of light exactly makes everything even darker.

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