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Autor Thema: Glorfindel23's Map Pack  (Gelesen 240919 mal)

Walküre

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Re: Glorfindel23's Map Pack
« Antwort #315 am: 18. Jul 2016, 22:55 »
Ah, it's a great news indeed! If you need some lore advices regarding the very geographic conformation of the continent or other similar questions, you can just ask me and I will be more than willing to help  :)

Here they are some thematic maps of Aman.


Glorfindel23

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Re: Glorfindel23's Map Pack
« Antwort #316 am: 19. Jul 2016, 00:08 »
Thank you !

Walküre

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Re: Glorfindel23's Map Pack
« Antwort #317 am: 19. Jul 2016, 17:30 »
If you also need actual conceptual and visual elements of the places themselves, you can visit the Annals of Aman, where you can find plenty of material to take inspiration from.

Good luck with your own projects and propositions  ;)

Glorfindel23

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Re: Glorfindel23's Map Pack
« Antwort #318 am: 19. Jul 2016, 19:03 »
Thank you very much !
« Letzte Änderung: 20. Jul 2016, 21:52 von Glorfindel23 »

Glorfindel23

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Re: Glorfindel23's Map Pack
« Antwort #319 am: 20. Jul 2016, 21:56 »
This post was moved to Glorfindel23's Map Pack SubMod
« Letzte Änderung: 26. Jul 2016, 00:31 von Glorfindel23 »

UlfricStormcloak148

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Re: Glorfindel23's Map Pack
« Antwort #320 am: 21. Jul 2016, 11:49 »
So if my memory is right we have for now :

Haradrim Swordmen
Haradrim Archers
Haradrim Lancers
Mahud Fighters
Mahud Archers
King's Guard
Hashashin

Haradrim Horsemen
Khand Bowmen (Cavalry)
Mumakil

Not bad, don't forget the Corsair of Umbar

Glorfindel23

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Re: Glorfindel23's Map Pack
« Antwort #321 am: 21. Jul 2016, 12:34 »
Yes but I think the "Khand Bowmen" will be in a map Khand with the other units of Khand when I will release later.

UlfricStormcloak148

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Re: Glorfindel23's Map Pack
« Antwort #322 am: 21. Jul 2016, 13:13 »
Do you think it would be possible for you to do the same thing that the Rohirrim horsemen of the camp (Power)?

(The Rohirrim can choose between spear and bow)

I think it will be nice to have this for the Haradrim Horsemen, of course the price would be more high than the other because they can have upgrade like Serpent arrow....

Glorfindel23

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Re: Glorfindel23's Map Pack
« Antwort #323 am: 21. Jul 2016, 21:37 »
I will test and say you if this is possible but I think this is complicated.
« Letzte Änderung: 22. Jul 2016, 23:23 von Glorfindel23 »

UlfricStormcloak148

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Re: Glorfindel23's Map Pack
« Antwort #324 am: 22. Jul 2016, 18:20 »
Wow really nice really like all the unit

When can we expect the release of this map ?

Glorfindel23

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Re: Glorfindel23's Map Pack
« Antwort #325 am: 22. Jul 2016, 23:23 »
I think the map will be released during the month of august because I've a lot of work with my SubMod.
But this submod will allow to release maps more rapidly because before I had to make a new file map.ini for all my new maps but now when my submod will be released I will be able to make maps more rapidly because all the files will be already in the map.ini  ;)
« Letzte Änderung: 23. Jul 2016, 21:23 von Glorfindel23 »

Fredius

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Re: Glorfindel23's Map Pack
« Antwort #326 am: 23. Jul 2016, 13:59 »
Holy shit, this guy is enough reason to download this map nice work dude!

UlfricStormcloak148

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Re: Glorfindel23's Map Pack
« Antwort #327 am: 23. Jul 2016, 15:08 »
What power does Ji Indur wille have ?

Glorfindel23

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Re: Glorfindel23's Map Pack
« Antwort #328 am: 25. Jul 2016, 13:55 »
Thank you Fredius !

What power does Ji Indur wille have ?

Ji Indur will own five powers
- Mount on his FellBeast
- MorgulBlade
- Screech
- Leadership
- Desert Storm (call a tornado during a little time)

Updates Saleme and MahudChieftain (click here to show)



This post was moved to Glorfindel23's Map Pack SubMod

« Letzte Änderung: 26. Jul 2016, 01:07 von Glorfindel23 »

Fredius

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Re: Glorfindel23's Map Pack
« Antwort #329 am: 25. Jul 2016, 14:24 »
A very interesting concept, though I think 12 building foundations is too much. Castles usually have 8 plots at most, so I think it would be most balanced if the foundations are limited to somewhat that amount. In any case nice concept :)!