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Autor Thema: Glorfindel23's Map Pack  (Gelesen 240911 mal)

The_Necromancer0

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Re: Glorfindel23's Map Pack
« Antwort #390 am: 12. Dez 2016, 19:25 »
*drools out of anticipation* Beautiful, although whoever was filming hit that entrance door pretty hard  :D Keeping us at bay with this constant flow of magnificent updates.
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Questions on the Mod? Visit the Official Wiki: http://edain.wikia.com/

Glorfindel23

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Re: Glorfindel23's Map Pack
« Antwort #391 am: 12. Dez 2016, 19:47 »
*drools out of anticipation* Beautiful, although whoever was filming hit that entrance door pretty hard  :D Keeping us at bay with this constant flow of magnificent updates.

Thank you!

Walküre

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Re: Glorfindel23's Map Pack
« Antwort #392 am: 13. Dez 2016, 00:09 »
I'm literally speechless. You, Glorfindel, just perfectly mirrored the atmosphere of the Hobbit trilogy we are very fond of (at least, most of us). I can't honestly find any defect in the final outcome. Well done  ;)

For some unknown reasons, I saw only now the reworked concept of Lórien's Mallorn-trees. They're really great. Monumental trees that grow only in Valinórë, Eressëa, once in Númenor and within Lothlórien. It's exactly how I picture them in my mind: part of the realm's sacred environment yet colossal. Are you planning to work on a new version of Caras Galadhon or Lórien in general?

Glorfindel23

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Re: Glorfindel23's Map Pack
« Antwort #393 am: 13. Dez 2016, 00:46 »
I'm literally speechless. You, Glorfindel, just perfectly mirrored the atmosphere of the Hobbit trilogy we are very fond of (at least, most of us). I can't honestly find any defect in the final outcome. Well done  ;)

For some unknown reasons, I saw only now the reworked concept of Lórien's Mallorn-trees. They're really great. Monumental trees that grow only in Valinórë, Eressëa, once in Númenor and within Lothlórien. It's exactly how I picture them in my mind: part of the realm's sacred environment yet colossal. Are you planning to work on a new version of Caras Galadhon or Lórien in general?

Thank you! I try to make my best.
Yes, I work currently on my old fortress maps of the elves (Caras Galadhon, Barad Eithel and Mithlond). I think I will start to rework Caras Galadhon when I finish The Halls of Thranduil.

And for the trees I will again make some variaton with houses in the trees this time.

Walküre

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Re: Glorfindel23's Map Pack
« Antwort #394 am: 13. Dez 2016, 01:18 »
I think I will start to rework Caras Galadhon when I finish The Halls of Thranduil.

I'm very glad to read this. Good luck with that. I'm looking forward to seeing the final result. If you need to know something (conceptually) or just discuss about anything involving those maps, I will be very glad to offer my help  :)

Glorfindel23

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Re: Glorfindel23's Map Pack
« Antwort #395 am: 14. Dez 2016, 19:52 »
Mirkwood River Remparts in game:


UlfricStormcloak148

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Re: Glorfindel23's Map Pack
« Antwort #396 am: 14. Dez 2016, 21:23 »
What the hell lad !!!!! This is so.... O____O  beautiful, wonderful, magnificient, glamorous and every adjectives that you can and cannot imagine   (**)

Damn if the rest of your mod it's like this I'll buy it right away comrade!!!!

calsash

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Re: Glorfindel23's Map Pack
« Antwort #397 am: 15. Dez 2016, 14:38 »
Your killing me!
"I would have followed you my brother my captain my king"

Glorfindel23

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Re: Glorfindel23's Map Pack
« Antwort #398 am: 20. Dez 2016, 14:23 »




New Citadel for Cair Andros with interior:
Pictures of the model availible here :
https://modding-union.com/index.php/topic,33641.msg450709.html#msg450709






Glorfindel23

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Re: Glorfindel23's Map Pack
« Antwort #399 am: 25. Dez 2016, 20:35 »
Pictures added for the Halls of Thranduil map, click here to see the pictures: https://modding-union.com/index.php/topic,32454.msg450301.html#msg450301

calsash

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Re: Glorfindel23's Map Pack
« Antwort #400 am: 28. Dez 2016, 12:49 »
So hyped to play your woodland realm!!
"I would have followed you my brother my captain my king"

Glorfindel23

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Re: Glorfindel23's Map Pack
« Antwort #401 am: 29. Dez 2016, 14:23 »
New Ramp for Helm Deep:


Mateiyu

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Re: Glorfindel23's Map Pack
« Antwort #402 am: 12. Jan 2017, 14:13 »
Hi all !

Can those maps be used to play offline skirmishes against AI ?

Because I'd like to enjoy said maps, and my internet connection will not allow any online gaming (the perks of living in the middle of nowhere ! ^^).

Glorfindel23

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Re: Glorfindel23's Map Pack
« Antwort #403 am: 12. Jan 2017, 19:06 »
Yes I've recently find a new script to make the IA playable when he start in the fortress.
But this script allow only to the original faction of the map to work, for exemple only the "Rohan IA" work in "Helm's Deep".

All that is for the IA in the fortress, when the IA is on the battlefield all is working correctly.

Mateiyu

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Re: Glorfindel23's Map Pack
« Antwort #404 am: 13. Jan 2017, 07:11 »
Great ! Thank you for the reply !

I'll go and try Helm's Deep right now......looks awesome !