[en] - Modding Corner > Coding
Coding in Edain 4.00
Glorfindel23:
Thank you very much
Glorfindel23:
Why The icon of the garde of the fontaine is pink ? (I have remplaced the original icon of the garde of the fontaine per the icon of the tower garde)
My code :
--- Zitat ---CommandButton Command_ConstructGondorW ächterBrunnenHorde
Command = UNIT_BUILD
Object = GondorWächterBrunnenHord e
Options = NEED_UPGRADE CANCELABLE
NeededUpgrade = Upgrade_StructureLevel2
TextLabel = CONTROLBAR:ConstructGondorWächterBr unnenHorde
ButtonImage = BGBarracks_TowerGuard
ButtonBorderType = BUILD
DescriptLabel = CONTROLBAR:ToolTipBuildGondorWächte rBrunnendHorde
Radial = Yes
InPalantir = Yes
ShowProductionCount = Yes
End
Object GondorBarracks
CommandSet = GondorBarracksCommandSet _MinasTirith
ReplaceModule ModueTag_BarracksLevel2C ommandSet
Behavior = CommandSetUpgrade ModueTag_BarracksLevel2C ommandSet_42
TriggeredBy = Upgrade_GondorStructureL evel2
ConflictsWith = Upgrade_GondorStructureL evel3
CommandSet = GondorBarracksCommandSet Level2_MinasTirith
End
End
ReplaceModule ModueTag_BarracksLevel3C ommandSet
Behavior = CommandSetUpgrade ModueTag_BarracksLevel3C ommandSet_42
TriggeredBy = Upgrade_GondorStructureL evel3
CommandSet = GondorBarracksCommandSet Level3_MinasTirith
End
End
End
CommandSet GondorBarracksCommandSet _MinasTirith
InitialVisible = 8
1 = Command_ConstructGondorF ighterHorde
2 = Command_ConstructGondorS peerträgerHorde
3 = Command_ConstructGondorT owerShieldGuardHordeEdai n
4 = Command_ConstructGondorW ächterVesteHorde
5 = Command_ConstructGondorB oromirGuardHorde
6 = Command_ConstructGondorW ächterBrunnenHorde
7 = Command_Sell
8 = Command_PurchaseUpgradeG ondorStructureLevel2
12 = Command_ConstructGondorF ighterHorde_Denethor
13 = Command_ConstructGondorS peerträgerHorde_Denethor
14 = Command_ConstructGondorT owerShieldGuardHorde_Den ethor
15 = Command_ConstructGondorW ächterVesteHorde_Denetho r
End
CommandSet GondorBarracksCommandSet Level2_MinasTirith
InitialVisible = 8
1 = Command_ConstructGondorF ighterHorde
2 = Command_ConstructGondorS peerträgerHorde
3 = Command_ConstructGondorT owerShieldGuardHordeEdai n
4 = Command_ConstructGondorW ächterVesteHorde
5 = Command_ConstructGondorB oromirGuardHorde
6 = Command_ConstructGondorW ächterBrunnenHorde
7 = Command_Sell
7 = Command_PurchaseUpgradeG ondorStructureLevel3
12 = Command_ConstructGondorF ighterHorde_Denethor
13 = Command_ConstructGondorS peerträgerHorde_Denethor
14 = Command_ConstructGondorT owerShieldGuardHorde_Den ethor
15 = Command_ConstructGondorW ächterVesteHorde_Denetho r
End
CommandSet GondorBarracksCommandSet Level3_MinasTirith
InitialVisible = 8
1 = Command_ConstructGondorF ighterHorde
2 = Command_ConstructGondorS peerträgerHorde
3 = Command_ConstructGondorT owerShieldGuardHordeEdai n
4 = Command_ConstructGondorW ächterVesteHorde
5 = Command_ConstructGondorB oromirGuardHorde
6 = Command_ConstructGondorW ächterBrunnenHorde
7 = Command_Sell
12 = Command_ConstructGondorF ighterHorde_Denethor
13 = Command_ConstructGondorS peerträgerHorde_Denethor
14 = Command_ConstructGondorT owerShieldGuardHorde_Den ethor
15 = Command_ConstructGondorW ächterVesteHorde_Denetho r
End
--- Ende Zitat ---
Gnomi:
You can't replace ButtonImages. If there stands something different than the vanilla buttonimage-name, it will cause such problems.
The only possibility is to search for the original buttonimage and change the image itself in the codes.
Glorfindel23:
Thank you
Glorfindel23:
Help me please I have a new problem :
I have however done the same than above I don't understand
My Map.ini :
--- Zitat ---Object RohanArcherRangeMod
CommandSet = RohanArcherrageModComman dSet
ReplaceModule ModueTag_ArcherRangeModL evel2CommandSet
Behavior = CommandSetUpgrade ModueTag_ArcherRangeModL evel2CommandSet_42
TriggeredBy = Upgrade_StructureLevel2
ConflictsWith = Upgrade_StructureLevel3
CommandSet = RohanArcherrageModComman dSetLevel2_HelmsDeep
End
End
ReplaceModule ModueTag_ArcherRangeModL evel3CommandSet
Behavior = CommandSetUpgrade ModueTag_ArcherRangeModL evel3CommandSet_42
TriggeredBy = Upgrade_StructureLevel3
CommandSet = RohanArcherrageModComman dSetLevel3_HelmsDeep
End
End
End
CommandSet RohanArcherrageModComman dSet_HelmsDeep
InitialVisible = 8
1 = Command_ConstructRohanAr cherHorde
2 = Command_ConstructRohanSp eerwerferHorde
3 = Command_PurchaseTechnolo gyRohanModFireArrows
4 = Command_ConstructLothlor ienGaladhrimHorde
5 = Command_ConstructRohanHe roldBow
6 = Command_Sell
7 = Command_PurchaseUpgradeR ohanStructureLevel2
8 = Command_PurchaseUpgradeR ohanStructureLevel3
End
CommandSet RohanArcherrageModComman dSetLevel2_HelmsDeep
InitialVisible = 8
1 = Command_ConstructRohanAr cherHorde
2 = Command_ConstructRohanSp eerwerferHorde
3 = Command_PurchaseTechnolo gyRohanModFireArrows
4 = Command_ConstructLothlor ienGaladhrimHorde
5 = Command_ConstructRohanHe roldBow
6 = Command_Sell
7 = Command_PurchaseUpgradeR ohanStructureLevel2
8 = Command_PurchaseUpgradeR ohanStructureLevel3
End
CommandSet RohanArcherrageModComman dSetLevel3_HelmsDeep
InitialVisible = 6
1 = Command_ConstructRohanAr cherHorde
2 = Command_ConstructRohanSp eerwerferHorde
3 = Command_PurchaseTechnolo gyRohanModFireArrows
4 = Command_ConstructLothlor ienGaladhrimHorde
5 = Command_ConstructRohanHe roldBow
6 = Command_Sell
End
Object RohanKaserne
CommandSet = RohanKaserneCommandSet
ReplaceModule ModueTag_KaserneLevel2Co mmandSet
Behavior = CommandSetUpgrade ModueTag_KaserneLevel2Co mmandSet_42
TriggeredBy = Upgrade_StructureLevel2
ConflictsWith = Upgrade_StructureLevel3
CommandSet = RohanKaserneCommandSetLe vel2_HelmsDeep
End
End
ReplaceModule ModueTag_KaserneLevel3Co mmandSet
Behavior = CommandSetUpgrade ModueTag_KaserneLevel3Co mmandSet_42
TriggeredBy = Upgrade_StructureLevel3
CommandSet = GondorArcheryCommandSetL evel3_HelmsDeep
End
End
CommandSet RohanKaserneCommandSet_H elmsDeep
InitialVisible = 6
1 = Command_ConstructRohanHe rold
2 = Command_ConstructRohanRo yalGuardInfantryHordeEdo ras
3 = Command_ConstructIsenfur tWächterHorde
4 = Command_ConstructIsenfur tReiterHorde
5 = Command_ConstructIsenfur tSpeerträgerHorde
6 = Command_Sell
End
CommandSet RohanKaserneCommandSetLe vel2_HelmsDeep
InitialVisible = 6
1 = Command_ConstructRohanHe rold
2 = Command_ConstructRohanRo yalGuardInfantryHordeEdo ras
3 = Command_ConstructIsenfur tWächterHorde
4 = Command_ConstructIsenfur tReiterHorde
5 = Command_ConstructIsenfur tSpeerträgerHorde
6 = Command_Sell
End
CommandSet RohanKaserneCommandSetLe vel3_HelmsDeep
InitialVisible = 6
1 = Command_ConstructRohanHe rold
2 = Command_ConstructRohanRo yalGuardInfantryHordeEdo ras
3 = Command_ConstructIsenfur tWächterHorde
4 = Command_ConstructIsenfur tReiterHorde
5 = Command_ConstructIsenfur tSpeerträgerHorde
6 = Command_Sell
End
--- Ende Zitat ---
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