[en] - Modding Corner > Coding
Coding in Edain 4.00
Gnomi:
You need to write two things there:
The old texture which is replaced and the new texture. You've only written one thing.
Glorfindel23:
Thank you ! ;)
Where can I find the texture name of the "Object BlueMtnMountainLarge" ?
Gnomi:
Open the object with something like the 23d viewer and then look for the used skins.
Glorfindel23:
Thank you ! ;)
________________________ _________
I have a very little question, help me please :
How can I change the name of a units with the map.ini ?
Prinz von Dol Amroth:
If you want to change its description, you have to create a new String in your map.str and override the references of the strings in your Object with the name of your new String (DisplayName = OBJECT:NewName ,...).
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