Make Rohan cavalry somewhat stronger, so that they could at least stand a fighting chance against pikes in late game.
- Totally disagree with you. I don't see any sense, why normal Riders should be able to have a chance against their counter. You just can't punish people for spaming Pikes, when its the normal counter to Riders. I agree that Rohan should get a
better chance to deal with pikes. But I totally disagree, that the solution as you suggested lies in buffing the normal Cav!!! I don't know if you remember it, but in one patch Riders were buffed too much, making them OP against Pikes...
However I'm already suggesting for a long time an improvement for the light Cav in the German section. But my suggestion does not simply go into a "Buff-direction of Cav". I suggested A: that swordsmen should deal nearly no damage (and flank damage) against Riders. B: that Cav should not get so much deceleration, because it gets way too strong stuck in enemy units (especially riding out of enemy troops). The slowdown is already triggered by the clumping, which is an engine problem and can't be fixed easily. => So improving this point, Rohan would benefit a lot, as it is mainly a Cav-faction.
Now back to reason, why you want to improve Rohans Cav., speak LG. => "What can, should Rohan be able to do against heavy pikes!":
1. Build Westfold Swordsmen, which are the counter to pikes.
2. Build Rohirrim-Archers. => At the moment they do quite moderate damage against heavy amored troops.
I think buffing them especially against pikes, as in BFME1 would do a lot! In my eyes it would solve the problem. Archers on Riders are one of the strongest units which exist, because they can always ride away from their primary counter, pikes. That logically means, that they need to be weaker against enemy archers as melee Rider-types. Again therefore you have to possibility to upgrade them with heavy amor. Playing them with a good mirco, using shortkey "S" to hold them instant at one position, they become a unit which will always deal damage and can run away.
3. As Extra (for those who can't play with Rider-Archers): The suggestion of HAMAN. Spear-Throwers: Become the unit of the Rohirrim-Archers on foot. OR: they mainly stay the same, thus the best counter against Cav in the hole game. But get their palatir-ability will function "against the super Heavily Armored units".
4. Use the Royal Guard's ability.
Conclusion: I am totally
against improving the standard Cav, so that they can "stand a fighting chance against pikes in late game".
Hope I made myself clear & we come to a result with wich anybody can live.