[en] Edain Mod > [Edain] Dwarven Suggestions
New Iron Hills Hero
Elite KryPtik:
So, we have had the problem of lacking source material for some time now in regards to making a 5th Iron Hills hero. Fortunately, the 3rd Hobbit movie provides something to work with, in the form of the captain that shouts the quotes, such as "Tanar! Durin Nur!". Now I'm making this post off-handedly because Dwarves are not my favorite faction, but I'm sure that this dwarf captain could fit in somehow, perhaps as a unit supporter? I don't really have any great ideas at the moment for abilities that wouldn't be similar to Dains abilities, but I'm sure some of the bigger fans of the Dwarves on the forums could come up with some cool concepts.
I'm just making this thread to get some ideas rolling, because as far as I know nobody has suggested the captain as a suitable candidate for a hero. We have other heroes with similarly small amounts of screen time (Bill Ferny, Hama) so I think that wouldn't be an issue. Lets see what you've got people! I'll post some ideas later if I think of any :)
Odysseus:
Well, there have been a couple of interesting ideas already to complement IH's lack of heroes. My favourite so far is the messenger Narin, but he's not completely lore-accurate, if I am not mistaken. There was the Chariot Hero, which could be interesting, but I would rather keep something like this for the Evil Men, and I myself, had proposed to make The Dragonslayer a non-canonical hero for Ered Mithrin. He already performs like one [ugly].
The captain could be interesting I suppose! Although, I have no idea what he would really do apart from buff troops through specific warcries. Maybe if you suggested a couple of things, we would some extra stuff to work with?
Melkor Bauglir:
Hmm. I think, it might be better to wait untill the reworked Dwarves are released. At the moment IH has more of an EG-focus (speed), in the next version they basically have Ered Luin's army, therefore this problem is balanced out a lot more.
Also: I am going to repeat myself, but IH has crucial advantages compared to the other realms for their lack of heroes:
1) They are missing a scout hero. Of course this takes away one portrait in the hero panel, but it doesn't result in a specific weakness. Yes, they can't summon ressources, but instead three cavalry bataillons. They don't appear as heroes, but that isn't a real disadvantage.
2) Secondly they are missing their outpost hero, however their outpost-troops are massively stronger, the Dragonslayer is basically a hero-substitution and they have the Mighty Catapult which should create the combat effectiveness of another hero (or at the very least decrease the hero-lacking-problem).
Greetings
Melkor Bauglir
LordDainIronfoot:
--- Zitat von: Odysseus am 8. Feb 2016, 22:52 ---Well, there have been a couple of interesting ideas already to complement IH's lack of heroes. My favourite so far is the messenger Narin, but he's not completely lore-accurate, if I am not mistaken. There was the Chariot Hero, which could be interesting, but I would rather keep something like this for the Evil Men, and I myself, had proposed to make The Dragonslayer a non-canonical hero for Ered Mithrin. He already performs like one [ugly].
The captain could be interesting I suppose! Although, I have no idea what he would really do apart from buff troops through specific warcries. Maybe if you suggested a couple of things, we would some extra stuff to work with?
--- Ende Zitat ---
Narin is absolutely Lore Friendly,he is based on Dain's Messenger from the Book,which sadly don't have a name and we invented one! :-)
Walküre:
Hi Elite :)
It's not really true that we don't have any great proposal at hand :P
This matter has always caught the attention of many people among the Edain Community, especially the English Community, I have to say, from the very 'earliest times' of the English Community itself, if I'm not wrong.
Therefore, it's not a surprise if users started to deal with this aspect very soon.
Anyway, so far, the two proposals 'worthy' of being mentioned (I'm not undermining the other ones, but 'worthy' means that those two proposals have reached a satisfying level of construction and conceptual consistency) are the ones about Narin and a possible Chariot Hero.
I will begin to say that I regard the last one as not so complete and consistent yet; if you look at the related debate, you will find that some objections (including mine) have been raised against that possibility.
So, I would say that the chariot hero proposal needs still some further development, if it aims to be a 'competitive candidate'.
Said that, let's talk about Narin :)
Explaining the whole proposal here would be unnecessary, also because other people have already taken care of this task.
Simply said: it's a very lore accurate (there are references in the lore) suggestion, well structured and conceived in almost all of its aspects.
It was originally an idea of Tienety, then developed by Dáin and CragLord as well.
This suggestion consequently started a very intense and constructive discussion (one of the most popular ones) and it was proven to be accepted by the large majority of the Community via its relative poll.
This is the main and explanatory post of the proposal, but I also suggest you read even the other comments if you want a wider perspective.
http://en.modding-union.com/index.php/topic,30870.msg406199.html#msg406199
I don't obviously know the plans of the Edain Team, but, in my opinion, I think that Narin has all the right premises to have concrete chances of being implemented in the game.
EDIT: It seems that I arrived a bit late :D
Nevertheless, this is the core of the matter ;)
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