[en] Edain Mod > [Edain] Angmar Suggestions
Angmar Balance Discussion
Elendils Cousin 3. Grades:
I don't like the idea of him staying at 1 hp at all times. When he's just above 50% health and casts his last ability while under fanatism, he should die. It's so powerful you can kill an entire army with it, so he should pay the price for that. Just don't activate fanatism before casting his lvl 10 ability (or sacrifice him if you think it's worth it)... you can still use the ability in normal mode to devastating effect.
Hamanathnath:
I see your point of view Elendils Cousin 3. Grades. The problem is right now that even at full health and without Fanaticism, Zafragor still dies from Raging Anger. Hopefully if they change it to where the abilities do the amount of Damage to Zafragor they say they do, we will not have this problem.
Just a quick update though, Zafragor CAN survive using Raging Anger at full health IF he is put into Defensive Stance. However, he will become very close to death, so proceed with caution before doing this.
But the real most effective strategy for Raging Anger right now it pairing it with Durmarth's Oath of the Guardsmen. The Armor Boost from that Makes Zafragor not take much damage at all from the ability, even with Fanaticism active and in Aggressive Stance. So this ability has more use then I initially thought..... Assuming you have a Durmarth. Makes me wonder how Brokenly Overpowered using Oath of the Guardsmen on Zafragor was before he got nerfed. [uglybunti] [uglybunti] [uglybunti]
I think the real problem here is this: Zafragor's abilities Self Damage is Affected by Armor. Is there anyway that this can do fixed damage to himself, so say Raging Anger will always do 3500 damage to himself above 50% health, regardless of how much Armor he has? Because now we have the problem that if we do lower the Amount of Damage he does to himself, combined with Durmarth, his self damaging abilities won't do pretty much anything to him.
Elendils Cousin 3. Grades:
I like that combo actually, it's pretty neat. I wouldn't remove that^^
Zaphragor dying without Fanaticism active is a bug, but you posted that already, right? That should get fixed then.
I don't know if damage can be uneffected by armor, but hey, that's not my job anyway xD
Odysseus:
I found something interesting. I want you to pay particular attention to the second round of the video and tell me what you see that you might find surprising: https://www.youtube.com/watch?v=aNMs7cVmDJg
It's obviously a bug, but I'd post it here first in case it was not. Hope it will be fixed for the next patch.
Skeeverboy:
Personally I won't see it as a bug, it's more like a strong attack if a hero meets her allone :D
It's like Gandalfs flashsword (his second ability). If a hero walks allone and Gandalf use it, he will get the full damage of the ability too.
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