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The heroes of Angmar - Your feedback
Ealendril der Dunkle:
Greetings, Companions of Edain!
Once you were able to play a few days with Angmar, we noticed that many reviews and critics agree in the high selection of recruitable heroes.
Many heroes are from the former Angmar-RPG in which some members of the Edain teams have participated. The merge with the heroes of the expansion ,, Rise of the Witch King " had found a heroic team of 9 heroes, which is significantly more than in other factions.
Therefore we want to give you the opportunity to explain your opinion and thoughts.
And of course, you can post why you have decided. Equally you could also attach a suggestion, if you have the opinion that a merger of two heroes is necessary/beneficial.
If you think none of the heroes should be removed, then select the last option.
Attempts at your choice think ahead a little.
E.g .: If Durmarth be removed, who should act in the future as a hero slayer?
Should Drauglin be removed, who takes over the role of a scout?
etc.
This is, as always, a poll that defines an opinion.
Your edain-team
ringbearer:
I choose Helegwen. Helegwen because her inpact on game is really minimal. He has interesting stance system but that's it :/ In my opinion, there is no stage in a game where you have to build her to win or gain some advance.
LordDainIronfoot:
I actually do not mind the amount of Heroes in a Faction as long as there is Balance between the Facctions, and it is not like one Faction to have 9-10 Heroes and another 4-5.
I like what you have done with Angmar and the incredible story you havr created forthe each Hero. And love to play with them.
But if someone should be removed I would choose Helegwen,because I feel that she is kinda most out of place and doesn't contribute much to Angmar game play.
Greetings! :-)
makis89:
I choose Gulzar because even if i like him and he is suitable in Angmar faction as a dark sorcerer i don't know how to play him. His cost is too high and his abilities not so good...
Adrigabbro:
I voted for Helegwen and Karsh, even though I don't want Karsh to be removed. The reason why I also picked him is that changing Karsh to a temporary hero, just like in 3.8.1, is an option I'm comfortable with if Angmar heroes get out of hand.
However, My number one choice is definitely Helegwen, for two reasons. First, she is the last hero you guys came up with ; Zaphragor, Gulzar, Mornamarth and Durmarth were already here in 3.8.1 and I've grown quite fond of them and all the former Angmar-RPG, I personally don't want them to be removed. The second reason is her skillset: it is conceptually overpowered, it includes too many crowd controls (Angmar has enough freezing ability with Durmarth and Zaphragor) and her final ability is way too strong. I do like the ice wall summon though. If you decide to keep her, I'd suggest to rework her a bit ; for instance, I'd remove her final ability, remove frost arrows and put the toggle between steel and ice arrows as a first ability.
I also don't want Drauglin or Hwaldar to be removed: Angmar needs a scout hero -and Drauglin is a very unique and cool one- and Hillmen need a chieftain.
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