[en] Edain Mod > [Edain] Discussion and Feedback
Misty Mountains Speculations and Questions
Julio229:
Seems fair, it is the decision of the troll after all :P
I think at least a level requirement should be good, to have that ability sort of come from the troll's improved ability to use whatever he can (more intelligence, I guess?). I'd be fine if it didn't have requirements, though, it's more about the options this can give to the player and the aspects of the Misty Mountains it reflects.
AulëTheSmith:
--- Zitat von: Julio229 am 26. Jun 2017, 22:12 ---I think at least a level requirement should be good, to have that ability sort of come from the troll's improved ability to use whatever he can (more intelligence, I guess?). I'd be fine if it didn't have requirements, though, it's more about the options this can give to the player and the aspects of the Misty Mountains it reflects.
--- Ende Zitat ---
I think a level requirement could be a good compromise. When the trolls rise up in rank they become more "intelligent" (so to say :D :D).
P.s: Guys i apologize if i interrupted the discussion with the issue of giants design, the fact is that for now this is the only place where i can post my thoughts about MM. I'm also curious, am i the only one who don't like so much the vanilla interpretation?
Julio229:
--- Zitat von: AulëTheSmith am 26. Jun 2017, 22:26 ---
--- Zitat von: Julio229 am 26. Jun 2017, 22:12 ---I think at least a level requirement should be good, to have that ability sort of come from the troll's improved ability to use whatever he can (more intelligence, I guess?). I'd be fine if it didn't have requirements, though, it's more about the options this can give to the player and the aspects of the Misty Mountains it reflects.
--- Ende Zitat ---
I think a level requirement could be a good compromise. When the trolls rise up in rank they become more "intelligent" (so to say :D :D).
P.s: Guys i apologize if i interrupted the discussion with the issue of giants design, the fact is that for now this is the only place where i can post my thoughts about MM. I'm also curious, am i the only one who don't like so much the vanilla interpretation?
--- Ende Zitat ---
I quite like the vanilla Giant interpretation, but a Jötunn-esque interpretation would be cool, of course, and it would remind me of AoM so much :P I'd prefer the team to release the faction first and then decide if they want to change the unit, though, as it would require making a new model, texture and such.
AulëTheSmith:
--- Zitat von: Julio229 am 26. Jun 2017, 22:59 ---I quite like the vanilla Giant interpretation, but a Jötunn-esque interpretation would be cool, of course, and it would remind me of AoM so much :P I'd prefer the team to release the faction first and then decide if they want to change the unit, though, as it would require making a new model, texture and such.
--- Ende Zitat ---
Yes in fact i love the models from Aom. Of course that type of model would need a a bit of restyle to fit best with the goblins. They are always children of Morgoth(even if is not so clear in the books), so they must have some so to say "horrid" elements in the design.
Moreover we cannot forget the model must be also fitting with some animation (ents, or giants themselves) just present in game. To be sincere i also love the concept of Game of Thrones giants. There are some canonical elements (like the beard for example), which must be present in a giant model, at least in my vision ;).
Let's see what the Goblins' storm will bring in the future xD xD
Walküre:
Ok, I find the idea of a requirement sound in principle. Maybe with the reaching of level 3?
Speaking about giants, I need make up my mind a bit. It's not that I would strictly stick to the vanilla interpretation, but I also find it hard to conceive another fitting solution. Mountain Giants from Age of Mythology look quite too much sophisticated for the context, whereas I always pictured giant-like creatures in Arda as hideous as trolls: not with a humanoid appearance (not too much, I mean) and with the usual repugnant characterisation. There's also the other typical wilderness factor that the current model embraces well, albeit being outdated. Anyway, should proposals arise, I would be definitely interested in following the debate :)
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