[en] Edain Mod > [Edain] Gondor Suggestions
Tower Guard and Citadel Guard
Walküre:
I might translate the proposal in German, if I have time. It won't be a very difficult of a task to bring this brief suggestion to the other forum.
Besides, I'm very pleased that the thread has been revived. It was worth it and in tune with the forthcoming wind of differentiation, blowing afar on the horizon we may all behold ;)
EpicTslayer:
I absolutely agree with the Cosmetic change, as the Fountain guards look better without shields then the Citadel Guards do. Also, it is more fitting Lorewise
Glorfindel23:
Like I said before, If the edain team is interested I can send them my models:
The tower guard one is light and will not make the game slow down
The Citadel guard model is a big model but as we know there is only 15 citadel guards max at time in game. So this will also not make the game slow down.
Moreover, they will not need to change a lot of things in the ini files because I use the same animation that the original edain model.
Walküre:
I cannot say nor foretell whether these models might actually find a place in the Edain Mod, but I do want to point out that I sincerely think that they're overall great pieces of art, in my opinion. And I myself advocate the need for this unit switch in the faction for the said reasons.
Odysseus:
I also agree that these look much improved. I would love it if Edain made use of these.
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