[en] Edain Mod > [Edain] General Suggestions
Opinion on New Voice Overs for Heroes
ChocoboKnight88:
I just want to start off by complimenting the creators of this fine mod. Congratulations on keeping it going. I used to mod this game ages ago on the now dead "Rotwk: Director's Cut" and I rememeber hearing about it years ago. I remember looking at the first images of the Lothlorien Faction as it's unique castle set-up and fell in love with it! I was delighted to see you guys are still going after all this time! :)
Down to business however... I'll admit I'm a little irked by the fact that the Heroes in the game that already had lines have had their voices replaced with lines from the movie. I mean I understand it when we are dealing with new heroes like Thorin and such but I feel that the old heroes (As far as voice overs) should have been left alone.
I understand it's likely that most of the staff are German but native speakers like myself get removed from the immersion when Theoden starts talking about Eowyn and how he should have acted more like a father in the middle of battle. Or when Haldir talks about the Galadhrim have had no dealings with the Dwarves since the Dark Days, when there are none on the map. I could go on...
I request that either the voices of the old heroes be reverted to their original lines or have them be played under special conditions. Haldir's aformentioned line could be played when passing Allied Dwarves for the first (and only) time in a match. This like that would be a better use of those lines.
What do you guys think?
Fredius:
I agree. The reason that they removed the voices from the older heroes is because in the German version the voice actor of the hero is not the same from the movie, while in the English version it is. I'm willing to change the codes of the heroes for the English version, to save the team some time with this hassle.
Julio229:
I can't agree. My version is Spanish, and as much as I like the voices (which are pretty good), I love being able to listen to Sean Bean or Ian McKellen in the game. I don't find the things that they say to be so unfitting, and it is funny when you hear Bilbo saying "There's an Army of Elves out there", and there's actually one sieging your fortress. The game would lose so much flavor for me. What's more, I believe that to have all those movie voices, a ton of work had to be done, and it would not be fair to throw that to the trash now.
Walküre:
I personally don't mind the current sounds and I definitely endorse the choice of having implemented mainly LOTR/Hobbit-based lines.
Are you really sure that all the vanilla lines were made by the same actors of the films? By the way, as far as I remember, most of them were certainly more situational and fitting for the whole context of the game (mostly centred on battles for the obvious reasons), but some were also really 'elementary', if not quite poor. Just to provide examples: Galadriel's 'We have to save Middle-earth' and 'Go now, friends...', or Elrond's 'Come on, Elves...' and others of the same kind.
I'm not at all saying that they were terrible, but the current ones, coming directly from the cinematographic adaptations, manage to recreate the LOTR trilogy atmosphere much better than they would otherwise do and to add great value to each hero's characterisation. In my opinion, in fact, sounds should primarily focus on characterising the heroes themselves and bringing in the game a bit of their iconic essence (conveyed by particular passages and references to the lore), instead of fitting necessarily to fixed gameplay situations. That's why I would rather have Haldir talk briefly about the Dwarves (hinting at the known bonds/rivalries between the two races in Arda's history), rather than lines which would eventually end up being too neutral in significance (I think).
Of course, if there are evident problematics, it's always possible to propose better adjustments to suit actions and relative sounds more coherently.
Fredius:
Not all the voice actors were from the movie ofcourse.
The problem with the current lines are not necessarily the quotes they say, but the fact that a lot of them have noises or music playing in the background, which disturbs the music or other sounds of the actual game itself. Also hearing the same quotes a thousand times, and hearing those same quotes again in the movie is quite boring and doesn't make them special anymore, don't you think?
Furthermore, judging from what I have seen in the INI files and what I have heard in-game, the amount of lines for specific situations is far less at the moment than it was in vanilla. A lot of heroes only have specific lines for walking, selecting the hero or attacking, and using these same lines for the other situations. Vanilla had specific lines for going back to the camp, retreating from battle, garissoning a tower or other building, charging (a specific line when you attack a unit for the first time), and lines for selecting him/her during the battle. At the same time the amount of lines for walking or attacking was much more than what we have now.
You would rather have Haldir calmy talk 5 minutes about his relationsip with Dwarves during a fight with orcs, than having him say to hold the lines in a way that should motivate his troops? Or when Erebor Dain says "Where is Thorin??", when Thorin is obviously dead? How is that even fitting to the game?
Last argument against this is how much size the amount of English lines take in the mod. The voice_english.big file has all the English lines for the mod, and is almost 800 mb! If we were to use the sounds from vanilla the size of the mod would decrease drastically, and if I'm not mistaken this would have impact on the performance of the game as well, meaning less lag and stuff.
I'm planning to change this for personal use anyway, so I really don't mind what we have now, but if this gets enough support, and the team is willing to change this, then I volunteer to take this task on me.
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