[en] The Prancing Pony > Other
Dorwinion Faction
Namek:
Hello Everyone...
I think the Misty Mountains as three subfactions is essencial as an independent Rhun/Harad faction. In my opinion Rhun and Harad should be subfactions of East Kingdoms because they also battle without the influence of Sauron before the War of the Ring against Rohan and Gondor...
This is my sugestion to complement better the Edain Mod. After all, The Greatest BFME Mod EVER...
Thanks... Farewell...
dkbluewizard:
To kolibri8
I found what you were talking about and they do put Bladorthin as king of Dorwinion, and perhaps you are right that he was a man given that he died prematurely--personally given the etymology of his name and how he was originally suppose to be Gandalf, I wonder if he was a half-elf and he was known for great deeds by fighting with Gondor and Rohan against the Balcoth riders but died abruptly after choosing a mortal life.
However, that speculation is irrelevant. His kingdom survived and it is considered by many to be Dorwinion. I have more for you to read at this site. Though, it is in English.
http://www.minastirith.com/cgi-bin/ultimatebb.cgi?ubb=get_topic;f=3;t=000248;p=1
Read Thorin's post I think that solidifies my decision in incorporating this awesome faction to Edain given the Lore, mystery, and perfect place for the blue wizards and remaining denizens of the East.
lord_ellessar:
--- Zitat ---I know that edain have already chose their two new factions but it is always interesting to speak about some new concepts even if it won't be include,...
so i was speaking a really short time with dkbluewizard and i had already a nice concept, i think ...
DORWINION
•1) The choice is yours:
We know that Dorwinion in the fan culture is a region whit a part of elves and a majority of men, so at the beginning of the skirmish, the player could choose between the elves and the men, with particularities for each parts.
•2) The Elves:
The beginning; at early game, dorwinion should be a faction more based on resources, the first units could be a men militia, the vineyards guards, a unit of five men only and at for example 500 instead of 200 but the resources buildings could be up, and gives 30 instead of 15 the dorwinion factions could recruit messenger that make peace for X time but that are high in price and disappear after a time it gives a real neutral effect of dorwinion faction... the barracks could recruit powerful elves units but high in price and at the oupost, a men outpost where you have elite men units and one hero. At the little oupost, they could choose between vineyards where you can recruits vineyards guards and that gives you money, a merchant outpost, there you can recruit neutral merchants, so enemy can't attack him and you have to sell it in enemy camp and, finally a little watchtower
The late game; in the later game, dorwinion could recruit their strong units, the Thorns Guards and Bladorthin swords both elven elites units.
•3) The Men:
The beginning; There, dorwinion would be a military faction focused on numerous units, their units count 10 mens but they are less strong than elves but at a lower price. There at the outpost they recruit elite elves and one hero.
The late game; in the later game, dorwinion could recruit their strong units, the Vintners court guards, and the prrt i don't know :P
--- Ende Zitat ---
dkbluewizard:
I agree with you Lord Elessar. Personally the Two blue wizards Romestamo and Mornhitar would fit here as well as many other "lords" Daeron would be an added choice for the elves, as well as Morwe and Nurwe. As for the men, Bladorthin II or someone, I don't know, they would have to be made up and that is what I was counting on Edain to do. Because the East is so mysterious, it is the perfect place for the Blue Wizards and any remaining things left in middle earth.
dkbluewizard:
Maybe Diewalkure, you could merge this with the Dorwinion Proposal?
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