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Dorwinion Faction

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Shadowlord:
While I do feel strongly that Arnor should have been an original faction to begin with. Your Dorwinion faction is  very well conceived and thought out. However I do think your faction feels something out of a 4th Age mod, considering it's borrowing a lot of concepts from the 4th Age era unfinished stories that Tolkein has wrote. Specifically a cult of the New Shadow aspect of the faction. But regardless, it still fits within Edain as it is, so until Arnor is redone to become it's own faction (which is very unlikely), I vote In Favour of your Dorwinion faction.

tolgayurdal:
@dkbluewizard

I truely understand your suggestions and not against them but when i prepared the consept, i thought there must be some rules like prioraties of subjects or the heroes can not be stronger than rest faction ones as don't effect the WotR years. The core is trade and peace in Dorwinion, this endures all of time with business ethics. Also Blue Wizards do not have centered roles, this changes the balance of faction. So they must be used differently than other major Istari. However thanks for precious feedback. I will discuss almost every suggestion as long as i get the time.

@Shadowlord

Thanks for positive feedback, i am happy to have your support. The base story offers to choose providing new (uncalculated yet) allies or accepting New Shadow amongst local folks.

If Arnor won't be the last, this might be an alternative as gathering unnoticed parameters during 3rd age like the cult may start in the same period.

Edain Team might consider to add this to be the last. However there two more factions to come, this gives the community to improve whatever they worked until that time. If i speak for myself, i am not abandoned the consept but i need work in different area (i got promoted in real life with more hours). So we should move on until the rightful time arrives. I hope this won't be so long because it is really impossible to stay away from Edain.

Side by side, unto death.

dkbluewizard2:

--- Zitat von: tolgayurdal am 18. Mär 2020, 09:08 ---@dkbluewizard

I truely understand your suggestions and not against them but when i prepared the consept, i thought there must be some rules like prioraties of subjects or the heroes can not be stronger than rest faction ones as don't effect the WotR years. The core is trade and peace in Dorwinion, this endures all of time with business ethics. Also Blue Wizards do not have centered roles, this changes the balance of faction. So they must be used differently than other major Istari. However thanks for precious feedback. I will discuss almost every suggestion as long as i get the time.

@Shadowlord

Thanks for positive feedback, i am happy to have your support. The base story offers to choose providing new (uncalculated yet) allies or accepting New Shadow amongst local folks.

If Arnor won't be the last, this might be an alternative as gathering unnoticed parameters during 3rd age like the cult may start in the same period.

Edain Team might consider to add this to be the last. However there two more factions to come, this gives the community to improve whatever they worked until that time. If i speak for myself, i am not abandoned the consept but i need work in different area (i got promoted in real life with more hours). So we should move on until the rightful time arrives. I hope this won't be so long because it is really impossible to stay away from Edain.

Side by side, unto death.

--- Ende Zitat ---

Well I know that you like your idea...and I do too! But like I said, for Edain Team to accept a proposal such as this, they want canonical stuff. The heart of your idea for Dorwinion fits, however, the New Shadow and Morwe/Nurwe come into conflict with the canon.

This is why I suggested the Blue Wizards standing in for these two characters. Pallando stands in for Morwe/Nurwe as a pro-Dorwinion character, while Alatar would stand in for the New Shadow character as the more pro-evil Dorwinion character.

At the end of the day, you have heard feeback from two people being against the idea of the New Shadow--but it is your concept but like I said, I would make the switch to be more canonical.

If you don't want the Blue Wizards to be Ring-heroes, then that is fine, but at least let them be recruitable from the citadel.

tolgayurdal:
About the consept, i really don't want to insist on something has to be implemented, it was just flowed on its way. Everything can be changed into an evolved one. I can not focus on the balance or subjects nowadays, but feel free to edit and share it with new ideas. Maybe some time after the midway or the perfect solution can be found with the contributions from everyone. Thanks for feedbacks.

Best regards.

dkbluewizard2:
I was also gonna say this, you could make Alatar, Pallando, and the King of Dorwinion the Ring Heroes--I mean, you could still have three ring heroes if you wanted.

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