Hello everyone, today I would like to share with you my thought about a very popular unit: the Galadhrim archers.
As you know, these archers are amblematic in the movies because they are Lothlorien's elite soldiers, deadly and accurate archers with an almost human-sized bow.
Currently they have a short attack range in the game but high damages, which is interesting because the basic archers remain useful with their huge attack range.
That said, I wanted to propose a new active ability for the Galadhrim.
The goal would be to give them a small attack range bonus for a short time.
I insist on it, I think they should keep their current range that is balanced.
However as we have seen in the film they can prove fatal by taking the time to aim, so here is an idea of capacity that could replace the lambas bread (deleted in the next version).
Accurate shot (level 5).Galadhrims take the time to aim the weak point of the enemy, they gain + 50 shooting range for 30 seconds but have -25% shooting speed.
They would have a shooting distance similar to the basic archers equipped with the long bows upgrade but with an attack speed penalty. The ability would also be slow to recharge (2min30) and available at level 4 or 5.
I think that would be interesting without removing the current weakness of the unit, I hope you like my idea and sorry for my english (I'm French).