[en] Edain Mod > [Edain] Gondor Suggestions
Narya
Walküre:
As we elect this path, I think it would be wise to do away with those fear-cancelling effects. The attack boost could be toned down too or even removed altogether. In this sense, a more moderate influence on troops makes the ability proper for its function/value.
AulëTheSmith:
--- Zitat von: Walküre am 5. Feb 2018, 08:51 ---As we elect this path, I think it would be wise to do away with those fear-cancelling effects. The attack boost could be toned down too or even removed altogether. In this sense, a more moderate influence on troops makes the ability proper for its function/value.
--- Ende Zitat ---
I completely agree :) I think the influence of Ulumùri can be interpreted also in this way, taking into account gameplay aspects too
Garlodur:
Ooh that does sound exciting! I'm in for more references to the Valar, and especially Ulmo as it seems Cirdan is the only logical option to implement such references.
Yet, the defensive boost against arrows is already present as a passive by the Lindon Guardians. Their boost is quite significant already and can be stacked. Círdan's ability can be an improved version because it's map-wide and is not restricted to infantry units alone, but alltogether it would make the Lindon Tower an essential aspect of Imladris play, if not game-changing.
Or am I exaggerating? :P
AulëTheSmith:
Oh I'm sorry Garlodur I completely forgot this detail. it's some time that I did not play imladris using Lindon Archers [ugly]. Despite this, still the problems of arrows persist I think, as well as problem with great armies ;). I understand the reasoning of uniqueness you proposed. The other option, just considered, is to make the effect involving armor in general but in that case again it would be nothing new, a theme that is just present in many ways in the military Rivendell. Otherwise, I don't know. What do you propose?
Tiberius Ogden:
I am for this proposal, which makes Gandalf's skillset little more interesting in comparison with vanilla abilities which can name them even while sleeping. Yes, they are fine and fit, I wouldn't change them even after so many years since BFME1, but it doesn't mean that we can't add something what will shine above them, like Narya stances.
And personally I wouldn't be afraid of adding some bonuses to his normal Narya stance and lesser little bit negative effects for aggressive and defensive stances.
We are talking about one of the three elven rings power. And from gameplay-balance perspective, don't forget that Gandalf has mount skill, which is just pure travelling skill without effect. So he has in total only four abilities which do something, so use fifth for stances doesn't mean that he will be abnormally strong.
Navigation
[0] Themen-Index
[#] Nächste Seite
[*] Vorherige Sete
Zur normalen Ansicht wechseln