[en] Edain Mod > [Edain] Gondor Suggestions
Narya
AulëTheSmith:
--- Zitat von: Tiberius Ogden am 10. Feb 2019, 00:58 ---I'm just thinking if hero who costs 1 400 needs really strong and useful abilities ...
I would buff the first ability from 15% to 25% attack bonus
--- Ende Zitat ---
Your idea is reasonable Tiberius. I remember that long time ago, when I proposed the idea of horns of Ulmö the value of attack was something like that but too much because of extension on all map and you have to consider that there's an additional immunity to fear. Regarding the immunity, Walküre my friend I remember we were discussing about removing it bacause it is redundant with the new options of imladris in 4.5? Should we consider to substitute it with something else more unique? Maybe we could make the value +20% but extended to all in the map without any other bonus ( I mean we are talking about the horns of a Vala, really powerful and able to reach any corner of middle earth, see the lore for more clarifications).
Addition: for balance sake we could also make the cooldown time a bit higher with respect to common level one active ability. It would be also a lore justification, such that the help of Ulmö is not something that can come very frequently, but rather a rare but powerful divine intervention.
tolgayurdal:
Greetings everyone :)
Firstly this thread has always been a part of discussions. It is a combination of almost perfect Gandalf and one of the mighty three rings. The suggestion is outstanding clearly as seen in favour list but might not be accepted for balance issue, i think. Thus i have another idea about this and would like to share it.
My offer based on faction characteristic such as all heroes of Rohan have mount ability because of a cavalry faction. So all of Gondor heroes can have at least one defensive aspect in their skills. The current situation that supported by this approaching is given below:
Gondor heroes;
Pippin serves the faction as Guardian of the Citadel that grants him hitpoints and armor.
Beregond shields nearby buildings from various standart damages in a certain extent passively.
Imrahil disciplines his Dol Amroth troops as healing with every attack for a time.
Denethor is not directly defending his faction but helps to spam units under Emergency Mobilization. He just saw the enemy in palantir, became hopeless and desperate but did not abandon his place nor actively his duty.
Boromir is just the summary of Gondor, fights to the end, provides armor to nearby units all the time.
Aragorn heals the wounds of heroes as having a path of a king and buffs his reunited kingdom’s buildings starting with Heroic Statues.
Faramir grants armor bonus to cavalry units and camouflage for ranger. However i try to reshape his skills, if i can edit a proposal about him.
Addition to this, it is known that Istari has been sent to Middle Earth against Sauron and allowed to use their full power only when it is necessary besides a couple of exceptions. Also Gandalf has been the real enemy of Sauron as being a maia who completed the task and came back to Undying Lands.
So my suggestion is that like Necromancer, Mithrandir should have two stances that are passive ability which can change automathicly depends on the situation in the battlefield.
Olorin shows his might against dark magic or actual threat for free people as seen in Moria vs Balrog or in Orthanc vs Saruman's fireball in the movie (Maybe vs Witch King in Minas Tirith, if Rohan has not come in the rightest time).
* Emissary of Valar: When he uses his skills against maiar, ring heroes or supernatural life forms (Balrog, wyrm, wight, wraith etc), nearby allied heroes and buildings does not suffer any magical skill or spell for a time.
After taking the Ring of Fire from Cirdan, wherever he goes, brought hope, courage and rezistance against tyranny and weariness of time as the Shipwright did with it.
* Wielder of Narya: All units gain fear and magic rezistance when he is nearby an allied buildings without weariness of time.
The main goal is that giving him a defensive aspect as he should be, not an ordinary a mass slayer who remained true to his mission, but making his protection kind against magic for balancing, lore and his personality.
Lastly when Gandalf the Grey is resurrected after killing Durin's Bane by Eru himself and became Gandalf the White, it can be assumed that Mithrandir won't die before his task is finished. So, i think his 'buble protection' should be effective after purchasing his spell.
It might not be perfect solution for everything as intended but can be developed due to mechanics and stances.
Best regards.
steadii:
I support this not only because it is lore wise but because it is smart. Gandalf will be the same since BFMEI but will receive some nice touch and Cirdan will receive nice compensation which fits to his marine nature.
dkbluewizard2:
Gandalf should have Narya sometime during 4.6 I hope Edain makes this happen.
AmosVogel:
Agreed! +1
Also Saruman should get his self made ring ^^
https://modding-union.com/index.php/topic,35976.0.html
Happy new year!
Edit: Lol, ive already agreed!
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