Hi all, I've had some ideas for Imladris' upcoming spellbook rework, and wanted see what the community thought. My hope is that we can have some good discussions over what you like and don't like. I certainly don't think its perfect, so please be honest. I simply want this to create some interesting points for discussion and maybe we can collectively come up with some ideas the Edain team would like to use.
FIRST ROW:
Influence of Aule: “Targets a friendly structure. Structure is temporarily indestructible and passively repairs itself for the duration of the power.”
Heal: Same as current heal power. Definitely makes sense lore-wise for Imladris to keep their Heal ability
SECOND ROW:
Light of the Evenstar: Grants heroes faster health regen and 25% faster ability cooldowns, but also reduces cost of hero recruitment, since the power has moved from 2pp to 3pp.
Summon Hobbit Allies: Same as current hobbit summon power. Again, it makes sense lore-wise and is helpful to Imladris in early game when they have few soldiers.
THIRD ROW:
Arwen’s Banner: “Places a banner anywhere on the map which grants leadership to nearby troops. Also decreases the cost of recruitment for units from the Library, Barracks, and Green Pasture by 5% for each Arwen’s Banner on the map.”
Luthien’s Song: Functions like the current power, but must be buffed with longer duration and larger AOE to make up for the increase from 3pp to 5pp.
Breath of Manwe: Functions similiarly to the current power, except that it also weakens the armor of affected enemies for a time afterward.
The Lady of Lothlorien: “Summons Galadriel temporarily to the aid of her fellow elves.” Summoned Galadriel would have a limited ability set compared to the Lothlorien faction hero.
LAST ROW:
Guardians of the Old Forest: Summons Old Man Willow as a permanent structure that can be placed anywhere. Old Man Willow doesn’t move, but will attack passing enemies. Tom Bombadil and Goldberry can be summoned to Old Man Willow temporarily. Tom Bombadil functions as he does currently and can roam the map; while Goldberry attacks with wind and water from afar and is effective against structures.
Last Alliance: Functions the same as the current Last Alliance Power, but with a longer duration.
CENTRAL SPELL:
Ancient Lore: This spell would function just like the Dwarven Runes spell in the Dwarven faction, in that it activates several mini powers. The Scroll of Fortitude permanently increased the HP of a selected structure by 50%. The Scroll of Plenty permanently increases the production of one resource building by 50%(not stackable with Erestor’s influence). The Scroll of Experience increases the experience points of all troops within a small radius. The Scroll of Warfare fully upgrades one squad of units and gives them and troops near them passive health regen.
That's all folks! Please comment and let me know how this could be improved!