The "Banishment to exile" ability functions gameplay-wise but is not in keep with the lore, because Cursed Theoden works as an important supporter even for units that he has willingly exiled, giving them leadership, affecting them with the use of the "Retreat" ability and other things.
Said that, I came up with this idea to give Theoden a effect radius which would work for this ability the way explained below:
> ADVANTAGES
- Exiled heroes would have + 50% damage (same way);
- Exiled heroes would have - 30% spell recharge time (same way);
- Exiled heroes would have + 15% movement speed (agility helps both to chase opponents and to escape in difficult situations - it also gives the feeling that the exiled hero is more driven to fight);
- Exiled heroes would have + 100% faster exp gain (exiled heroes like Eomer and Gamling would benefit greatly as faster exp gain would allow them to acquire their optimal abilities faster - and acquired levels would remain after the exilement was reversed);
- Also, Exiled Heroes COULD be resurrected - but ONLY in an "EXILES CAMP"!
> DISADVANTAGES
- Exiled heroes within cursed Theoden radius would lose their bonuses as well as suffer -25% armor;
- Exiled heroes could not benefit from the retreat ability;
- Heroes would automatically leave exile and their respective buffs and debuffs after Theoden is healed (but this will be compensated in 4.5, as Theoden will buff all heroes when he is fred from Saruman).
> OTHER IMPORTANT ASPECTS
- Exiled rohirrim recruited from "exiles camp" would also suffer -25% armor if within the cursed Theoden radius, as well as not being benefited by the retreat ability or affected by cursed Theoden's "leadership" ability;
- An "exiles camp" could only be upgraded to become a "King's camp" after Theoden was healed (I think it would match PERFECTLY with the 4.5 patch Rohan's central spellbook spell).
The idea behind this suggestion is to make the exiles fight independently of Cursed Theoden, getting faster experience and harassing the enemy with stronger stats until their king is healed, so they can all fight for Rohan as an united force. This way, important gameplay aspects will be preserved and the ability would also be in keep with the lore.
IN FAVOUR
1. GildorInglorion
2. tolgayurdal
AGAINST