Greetings from the pool, Edain Team and fair Community!
I admit that it's been a while since I've been around here, the reason being that I never really saw any suggestions or feedback that I could add to, but I'm Back now because I had an idea.
Since Faramir was updatedv and, in particular, his old "Captain of Gondor" ability was changed from a simple experience boost to something more fitting, I got to thinking about other Heroes with similar abilities...
And then I thought of Legolas and his "Train Archers" ability.
I do not believe the way this ability works fits well with Legolas - not his character or his role in the Mod. Here I will propose two different ways he could support allied Archers without actively training them like a commander would, in ways that I believe will better fit the character and role.
Both ideas are inspired by his actions at Helm's Deep in the films, where he tells the Galadhrim that the Uruk-Hai's armour is "weak at the neck and under the arms". I am certain that this was what EA was originally going for, but the way it's implemented doesn't suit the character in my opinion.
In both suggestions, the ability "Train Archers" will be replaced with the new ability called "Marksman". I've outlined two different ways it could work below:
(Suggestion 1):
- Marksman - Legolas is a capable marksman and other Archers follow his example. Every time he attacks, nearby allied Archers gain double combat experience for 10 seconds. Passive Ability.
This option would be a somewhat regular leadership ability that still requires Legolas to actively participate in combat. I feel like this better suits his character while still keeping a similar effect.
(Suggestion 2):
- Marksman - Legolas is a capable marksman and others Archers follow his example. Whenever he uses an ability (excluding "Knife Fighter") nearby allied Archers gain double experience for 10 seconds. Passive Ability.
I personally prefer this option as it's more interesting than the first one, but may be a bit limited.
The original idea behind this ability is that it would actively give Archers a bit of experience every time an ability is cast, but I decided to change it.