I based most of my abilities off of what the hero classes are right now like gloin is a building destroyer so he would give a bonus to heros against building etc
And don't base this off the abilities that I put down they are just things from the movie that I would like to see in the game and I don't see how this is possible any other way other than to get rid of a heros current abilities
Yes, I am completely aware of that. There is probably no way you can implement such abilities in Mithril system so it remain "unique" as concept. Because of that I was suggesting some other way for balance, maybe also changing of effects of currents hero abilities, changing number of heroes (adding new heroes, try to develop some new hero concepts etc).
Well, there is a way to find a balance here. How about instead of the ability unlocking when the Veterans give the hero the Mithril, instead the veterans can just give the hero the Mithril effect without taking up an ability slot, and the ability just unlocks at level 10? I see no issues with "correlation" or linking the ability to the Veterans in this case.
Yes, you are completely right Elite, and I agree about that.
Personally I am against elimination of that cool informative palantir button about Mithril Mail and its bonuses (it is one of visualizations of this unique system), but I agree, it could work.