[en] Edain Mod > [Edain] Imladris Suggestions
Elrond - Lord of Imladris
ziqing:
About Vilya: I am considering a leadership or power related to the Elemental Mage of Imladris.
About armor: Have you considered relating his golden armor to Elladan and Elrohir? They could still enter the forge and strengthen Imladris heroes in 3.8.1, keep this function, and let them upgrade Elrond's hunting armor to golden battle armor
Tienety:
--- Zitat von: ziqing am 16. Jul 2015, 16:28 ---And I hold my point that the "mounted/dismounted" toggle will be a total waste for Erlond's power set, you claim that Imladris will be the second horse-related faction after Rohan, I don't know how many inside information you have from the team. Imladris already have two heroes to fight alongside the cavalry, it doesn't need a third one. And I am pretty sure Imladris will rely on the infantry just as most other faction, cavalry will always be a support force in battlefield. Elrond should always fight alongside the main force of Imladris, following his fighting style from original game. The same reason why we shouldn't give Boromir a horse.
--- Ende Zitat ---
I don't see problem if Imladris will have three heroes with horses. Elrond is the leader of Imladris riders in movie. In addition, you can still choose If Elrond will lead infantry or riders.
Gondor is similar like Imladris, also has strong infantry and cavalry. Boromir does not needs a horse, because already Aragorn, Faramir, Gandalf and Imrahil have horses in Gondor. If Aragorn can have horse as powerful infantry hero, why not Elrond? 8-)
ziqing:
Because it will take a precious power slot. I am not a huge fan for Aragorn's mounted either.
Gandalf The Gray:
just put 2 palantirs
helloa2134:
The team has said they do not want heroes to have more than one palantir in 4.0. I think the Mouth of Sauron and Sauron are the only exceptions
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