[en] Edain Mod > [Edain] Lothlorien Suggestions
Galadriel
Walküre:
So, if I understood well, an extensive power that combines the previous Foresight and Fear one in a unique ability?
It honestly sounds like an interesting idea, and very suitable and legitimate for Blessed Galadriel.
Also because, technically, her role as a Hero Supporter/Building Destroyer doesn't change much if she rejects the One Ring, if not being expanded to units as well with her holy aura.
P.S. I will merge this thread with the main Galadriel one, as I don't see any reason why the discussion should be fragmented :)
MERGED with: http://en.modding-union.com/index.php/topic,31332.msg400355.html#msg400355
Saruman_the_wise:
that's all right I didn't really know where to put was just afraid it might get lost here and i'm glad you like the idea ! I only hope ET does as well
The_Necromancer0:
The post is a bit old but it relates to any Galadriel-suggestion thing so I'll take a risk and bump it. This is something that struck me during a friendly game. Once blessed Galadriel gains the Memories of Laurelin and Telperion and retains the glare of Galadriel. The thing is that these abilities are very similar the only difference is that while the Memories of Laurelin and Telperion stuns the enemy troops the Glare makes them flee in terror. I was just thinking that they could be merged keeping either of the two effects and then reintroducing Power of the Seer with maybe an increased range. This would I think allow one of the greatest scouting/spying abilities to be possible to keep throughout the whole game.
Walküre:
--- Zitat von: The_Necromancer0 am 3. Feb 2016, 19:04 ---The post is a bit old but it relates to any Galadriel-suggestion thing so I'll take a risk and bump it. This is something that struck me during a friendly game. Once blessed Galadriel gains the Memories of Laurelin and Telperion and retains the glare of Galadriel. The thing is that these abilities are very similar the only difference is that while the Memories of Laurelin and Telperion stuns the enemy troops the Glare makes them flee in terror. I was just thinking that they could be merged keeping either of the two effects and then reintroducing Power of the Seer with maybe an increased range. This would I think allow one of the greatest scouting/spying abilities to be possible to keep throughout the whole game.
--- Ende Zitat ---
Don't worry, I think that this thread could be rightly and legitimately regarded as the 'supreme thread' for anything referred to Galadriel.
Therefore, you are more than welcome :)
Yes, those two powers could be easily merged without any type of radical change in the conceptual field of her character.
And, it's true again that the Power of the Seer ability would still fit her blessed form anyway, being the telepathic/foresight powers of Galadriel a sort of constant trait of hers among her deeds in the War of the Ring; even though one could argue that achieving control of a Ring Hero is something that often happens in the late game, when the player has theoretically had all the time to expand its sight via the above-mentioned powers.
Besides, I personally think that Blessed Galadriel still misses something, and that she's not conceptually 'completed' yet.
So, we might gather further ideas about this matter, if you want, in order to find a more suitable equilibrium and conceptual harmony regarding her character ;)
VectorMaximus:
I personally agree that Gaze of Galadriel should be replaced or merged by/with Power of the Seer for 'Blessed Galadriel". It doesn't counteract any precedent or lore set for her, and on a simply gameplay note, I find Power of the Seer far more useful then Gaze, particularly since its Lorien's only scouting ability.
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