[en] Edain Mod > [Edain] Dwarven Suggestions
Earth Shaker is it fair!? :)
LordDainIronfoot:
First of all I have never said that Erebor is the strongest!It is clear that the strongest is Ered Luin cuz of its tough infantry and OP heroes!So I will not bother to explain myself more than I have already did few times!
:-)
P.S.Read my comments properly before jump to.conclusion! :-)
Draco100000:
--- Zitat von: LordDainIronfoot am 6. Aug 2015, 23:37 ---And all Draco says is basically that he loves "his" "perfect" Erebot and want it to be the strongest and more uniqe than other's¡
--- Ende Zitat ---
Nothing to say. I took the comment in that way, ( i want erebor the strongest)
Oh, and this earthshackers make erebor the strongest okok . I have understand this from your comment.
I wont post in this thread anymore, nothing more to say. -_-
LordDainIronfoot:
Read what I have said that you want Erebor to be the strongest I do not want it to all I want is equality between the three ! :-) And I have never said the Earth Shaker make them the strongest all I said was that an extra unit is an extra unit and there should be balance either new Unit for others or to remove the Shaker! Post if you want no one is forcing you but before you answer read properly and answer politely with reason and facts to defend your opinion properly! :-) Have a nice day :-) :-)
Walküre:
--- Zitat von: LordDainIronfoot am 6. Aug 2015, 23:37 ---I support Tiberius and Tienity!An extra unit is an extra unit!All dwarven realms should have both differences and balance! :-) And all Draco says is basically that he loves "his" "perfect" Erebot and want it to be the strongest and more uniqe than other's!While each fraction has its strengths and weaknesses an extra unit is no fair for the other! :-)
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I support Tienety's idea too, since we are not talking about Dwarven 'Subfactions', but Dwarven 'Factions', with relevant differences that define them, given also the different physical environments in which these realms were established; still remaining, obviously, factions of a common Dwarven Culture.
I personally like the ballistas and the Ram Riders concepts, also because they would symbolise very well what the Iron Hills are at that particular moment, an impressive warfare factory with a lot of creativity, militarily speaking :)
I'm generally always for innovative (not too much strange or grotesque) concepts that give us a richer and more diverse representation of the different elements of the respective factions.
--- Zitat von: Draco100000 am 7. Aug 2015, 00:09 ---This is incredible, well Im agree with Iron Ballistas, camon even with the ridicoulous ram riders, but the earthshackers? camon this is pointless in comparison with a lot of balance bugs that the mod have now.
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I find instead the Ram Riders one of the most characteristic concepts of BOTFA (apart from the other over the top things) and very interesting, that could explain wisely what means the Dwarves of the Iron Hills use in their realm/environment.
I personally think that this concept would fit very well in the Edain Mod, as for the other BOTFA elements that were rightly implemented in the game (Lord Dáin's concept and Thorin's royal armour).
Draco100000:
Im agree to add new units I only dont want to see removed the earthshackers, with no real reasons. But dont put in danger the existence of the earthshackers to support the appear of new units. Completely agree with Tienety, and Die Walkure.
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