[en] Edain Mod > [Edain] Rohan Suggestions
Gondor cavalry is truely better than Rohan cavalry. And some outpost ideas
Elite KryPtik:
Why not? Whats wrong with having the toggle on the summoned rohirrim?
Adrigabbro:
There is nothing wrong with that. But why couldn't it also be on the regular Rohirrims?
Elite KryPtik:
I think it would be redundant and unnecessary to have all Rohirrim able to switch between ranged and melee. Generally, the melee Rohirrim are good early to mid game at killing most enemies, and late game when enemies become extremely strong through upgrades is when the mounted archers come in. Giving all Rohirrim a weak ranged attack is pointless in my view.
Adrigabbro:
Think of it. You are facing a massive Isengard army. You decided to go for the Last March of the Ents path, trying to defeat the enemy early, but it didn't work out. You need to get rid of that annoying pikesmen Uruk frontline before charging in. Archer Rohirrims can't do it on their own because you don't have enough CP to gather both regular and archer cavalry. Would it still be pointless?
Elite KryPtik:
Once Isengard has a fully upgraded army, you cannot engage in melee at all, period. At that point all you can do is make a bunch of Rohirrim Archers and hit and run till you wear them down, or do a base race and ignore the enemy army completely. If melee Rohirrim could switch to a weak bow attack, it wouldn't do any more good than charging in with Rohirrim of the Eastfold and switching to Line Formation to engage in melee. A weak bow that doesn't pierce heavy armor isn't even going to scratch an Isengard army. If you want to test this theory yourself, next time you are facing an enemy army late game with Rohirrim, make an army comprised of tent Rohirrim, who can switch to a weak bow which doesn't have fire arrows or pierce heavy armor, and you will see how useless it is.
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