[en] Edain Mod > [Edain] General Suggestions

Brief General Ideas

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zohall:
Hi what is your idea if adding Arnor group in this patch? ( elendil & ,...)

Walküre:
What do you exactly mean? Arnor, as an independent faction, is already available in the game. You just have to play as Gondor in selected maps, which are in fact indicated as Arnor-related maps.

DrHouse93:
I think he meant a complete standalone faction, just like the other ones.

Anyway - first of all, welcome to Modding Union^^ - the team won't implement Arnor as a standalone faction for two main reasons:

1. Its gameplay would be far too similar to Gondor, therefore there wouldn't be much uniqueness and differentiation

2. Apart for the already planned 9 factions (one is yet to be released), the ET has room left for two other factions, only (due to engine limitations), so they won't waste a faction slot for a faction who's nearly identical to an already existant one

But, as DieWalkure correctly said, you can play with Arnor in their appropriate maps when you pick Gondor^^

Walküre:

--- Zitat von: DrHouse93 am  2. Nov 2016, 14:46 ---I think he meant a complete standalone faction, just like the other ones.

--- Ende Zitat ---

It may be. Though the very comment is really too generic to give a clear interpretation of what he actually wanted to ask. Not that thorough analyses or speculations don't give me joy either way  xD

I will move this thread to the brief ideas topic, given that there are not the right premises for it to remain as an own thread in this board. The author will thus have all the time to answer and provide further insights, without me or other Moderators being forced to keep this discussion open. And I wouldn't enjoy either the idea of this board turning into a cemetery of brief locked threads  [ugly]

--- MERGED ---

zohall:
i means new function with new heroes...

i think Gondor is not Arnor .. in history Arnor is more older than Gondor...

See this pic:
https://i.ytimg.com/vi/pRhCfXFPgbc/maxresdefault.jpg

some thing like this.

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