[en] Edain Mod > [Edain] Mordor Suggestions
Brief Mordor Suggestions
Gandalf The Gray:
i think they are unique and should be in the game only for the dark marshal and shadow lord , The Witch king dose not need a change !!!! he s the best as he is now
The_Necromancer0:
Could Mumakils get Haradrim archers as an upgrade?
I'm also thinking that upgrade could unlock the upgrade for fire arrows and/or banner carrier for the archers on the mumakil.
It's a quick addition that would allow to get rid of the mount ability and avoid having to implement troops that can mount a mumakil and shoot.
Odysseus:
I concur. Mumakill are not really what they should be right now, in my opinion. Haradrim Archers or Spear Throwers would be a nice addition and give them some light form of defense against Pikemen.
I see a couple of ways to do it, but I think the most reasonable way would be to give the Mumakill archers either by default or by influencing Tribute Camps with Sauron.
Perhaps, if we were to give the Return of the King some credit, it might be a nice feature to have it start with archers and perhaps they would be upgraded to Spear Throwers when the Tribute Camp is influenced.
Nonetheless, the fewer Harad and Easterling units we give Mordor, the more possibilities we have to play with for a (very possible) future Haradrim/Easterling/Khand/Evil Men faction :P.
Skeeverboy:
You can do Ork- and Uruk Archers on it, so it is very strong against pikesman and other units :)
The_Necromancer0:
This is a suggestion for Grond if needs of improving it ever came. It is clearly mentionned in the book that Grond has be enchanted by the Witch-King. I suggest that Grond be given the ability to weaken an enemy structure's defense on the first hit leaving it more vulnerable. This suggestion is only if the need for an buff is required as off now Grond is pretty good apart from maneuverability.
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