[en] Edain Mod > [Edain] Mordor Suggestions
Brief Mordor Suggestions
Hamanathnath:
I think making the Nercomancer's attack speed higher might make him too powerful again weaker units. His attack is already very powerful if used correctly, and his other abilities make him a versatile hero already.
Meanwhile, Galadriel is 3 times Sauron's price, doesn't have an ability that can teleport her out of battle, has to be rebought if killed, and can't hit as many units as Sauron can with a single attack, so I think she should have a higher attack speed then Sauron.
Walküre:
And, more importantly, Galadriel has a body and her Ring of Power on her finger, while Sauron doesn't ;)
Although the two share similar roles, their status of power in their respective factions is different (Hamanathnath has rightly pointed out the difference in their own cost).
NetoD20:
Could you make garrisonable towers available at Mordor's generic outpost?
The_Necromancer0:
Could it be possible to get the charge trample back on the Mumakils? It seemed to have been removed in the latest patch
I'll also beg for Easterling archers to be added once more
Ealendril der Dunkle:
--- Zitat ---Could it be possible to get the charge trample back on the Mumakils? It seemed to have been removed in the latest patch
--- Ende Zitat ---
Yes, because its bugged since the original game. If you've placed some units at the top of mumakhil, this units will bug and swinging around at the front while the mumakhil is in charge.
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