[en] Edain Mod > [Edain] Dwarven Suggestions
Brief Dwarven Suggestions
The_Necromancer0:
I'd be nice if Ring hero King Dain's level ten summon got a change compared to his vanilla summon. Maybe the troops could come in larger numbers and fully upgraded?
Dain@:
For me personally, the most sad in this faction are the heroes, because the Iron Hills, this is a faction with the least number of heroes, and therefore very much need a clear role for each of the heroes. More precisely, a misunderstanding of the function and role of heroes, except Thorin and the messenger of Dain (Thorin is just a maniac for killing enemy heroes :D :D :D,). About Dain I do not want to repeat, because only the lazy did not write about his discrepancy, and it is absolutely clear that in 4.5 ET it will make certain changes for this character (it is still not clear what exactly will return it or change it). I have more questions regarding Murin and Drar. 4.3 ET changed their design, and it is beautiful and fully corresponds to the spirit of the faction. But these characters cause a lot of questions. For example, Murin has very weak and incomprehensible abilities, and Drar is very weak as a hero called to weaken structures. Therefore, I have a question for ET. Will there be changes in the future for these heroes ??? xD
FilipGeorg95:
Since now we will have a new chariot concept for them and definetly it is for mid/late game, in order for avoiding AI rush and easy access for player to get them, I think that it would be good to place them as second vehicle option for recruiting after the player researches the "Siege Plans" technology in the forge. In that way the catapults and chariots will be harder to get but more valuable. As result for this switching, the battering ram/demolisher would act as the first siege equipment/machine for purchacing.
If you think twice from the "Battle of the five Armies" movie, Dain came as answer to Thorins bad situation that resulted with the besieging of Erebor from the Elves. Apart of that, his ( Dain's ) purpose was to counter the siege. Chariots there were used for disrupting the lines of the enemy infantry. In historical references even though they had the same role, during the existence of Hittites, Mittanis, Assyrians chariots played vital role during siege because they provided fast missile support for the attackers and horror to the ones that defended the palisades and walls.
The_Necromancer0:
Would it be possible to add a "Stop pony spawning" button on the Travel camps? Having three ponies follow your troops around gets kinda annoying, especially since troops go to the speed of the slowest unit when given an attack move order.
Fíli:
I support this idea! :)
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