[en] Edain Mod > [Edain] Rohan Suggestions
Rohan Balance Discussion
calixoxx:
I never said Glorious Charge is not good. The opposite, I said I would like to see a buffed Glorious Charge that negates trample resistance take the place of the tent in the 10 spell points. Also, if you've even used corrupted Theoden a few times before uncorrupting him, good luck getting him to level 10 nearing late game anyway.
I am pleased that there is work being made for Rohan to be effective late game. 1v1 yes, Rohan dominates and ends your match within 30 mins ^^ but that isn't very fun and frankly most of my friends and I play team games anyway where Rohan can only run around and harass late game, not being able to engage several late game armies head on.
On the tent note, ask yourself how often you use it and if it changed the balance of the late game for you. Personally, I have gotten to use it only a few times and it didn't do much to help defeat my enemy, which Rohan cannot do excluding base rushing, with things like late game Lorien, Isen, and maybe Gondor with the elite units.
-DJANGO-:
Rohan can be very strong in LG too, but it's far more difficult to get there. Precondition is, that you played EG, MG good. Meaning lvled up your heros and got some Cav on higher levels.
The transition from EG to strong MG can be tough for Rohan. But there will be some changes in 4.5 that make it more fluent.
In LG your Hero abilities help you alot, like Eomer debuff and economy ability or Theoden experience ability. Royal guard is extremly good and in my opinion really underestimated.
Furthermore you have 3 Captains which arrive already at lvl 5.
Otherwise i think it is fair, that only if you played a good EG/MG you will stand a good chance in LG, due to how good Rohan already is in EG.
Slawek56703:
I think Rohan Royal guards need some buff . If rohirrim axeman are so good to heavy armored units and pikeman then at least Royal guards could've get weapon change between axe and lance too to being mor effective.
Elendils Cousin 3. Grades:
Different factions are designed differently. That's the beauty of having all those factions in Edain; you can actually give them different identities and playstyles. Rohan isn't supposed to just charge head on into a late game Mordor army and come out on top. That's playing to your own disadvantage and to your enemies advantage, what do you expect of that? What you can do though and what Mordor never can do is produce units on the entire map, be everywhere on the entire map with cavalry in an instant. Sure, if you only play 4v4, wait for the lategame and then fight blob vs blob, Rohan will be rather underwhelming. But even in 4v4s a good Rohan player can give his team a huge advantage early on, supporting both sides and creating 3v2 or 2v1 situations. Do you want all the factions to play the same and just get some different heroes to play around with? Because I certainly don't. I love that Rohan actually has a clear focus and a unique character.
Royal Guard already wrecks faces, they don't need buffs.
calixoxx:
I think the point is that if all you have is cavalry vs an army that cannot be trampled, then there is an issue. If you can't get into an Isengard clump of crossbowmen that are wreaking your crappy peasants because its full of lvl 5 pikes, there is an issue.
Rohan can harass eco and base rush late game, but in late game you cannot use Rohan to defeat specific armies. But I think we can all agree on that. ^^ Destroying my opponents eco while trying to protect my own doesn't make a difference if I can't penetrate his army and kill his units.
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