[en] Edain Mod > [Edain] Rohan Suggestions

Rohan Balance Discussion

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Odysseus:
It's mostly because of Rohan's focus on cavalry that the infantry units are largely forgotten or underused. Very few people actually get archers even though they can be a strong combination with peasant spam early on, and even fewer get spear throwers. You figure that Rohirrim archers basically do what Rohan archers do, but then better and they cost less than the Spear Throwers.
It's kind of the same thing with Peasants. Drafted Peasants are only 15% less effective in all areas than Gondor Soldiers, if I recall correctly what ET said, their cost is also lower so they are kind of similar still, yet they are largely forgotten in late-game.
I already suggested something in this thread that could possibly make them more interesting to purchase, having some advantages against heavier units and heroes. What do you think about that?

Hamanathnath:
Well I do want to test Spear Throwers out, hopefully later today, so I don't want to say what needs a change and what doesn't need a change.  Your suggestion is definitely an option though.
I will make a post on this thread once I test the Spear Throwers. 

I would still like to see Rohan get some defensive upgrades to camps and castles.  Fire Arrows to the sentry towers would be the best option, but again, I would still like to see ideas for other defensive upgrades that would be unique to Rohan.

Elite KryPtik:
Rohan's biggest flaw defensively right now is that on castles, they have no long range option at all. All the other factions with walls get some kind of mounted catapult, why not Rohan?

Hamanathnath:
I think that catapults on the walls of Rohan castles would definitely help defensively but...... I don't know, something is making me think they shouldn't have catapults on walls.  Maybe it's just I'm used to them not being there.  Is there any point in the books where it says Rohan has catapults on its walls? 

I remember, while playing The Lord of the Rings Online, there were defensive catapults placed on the deeping wall of Helms Deep you could control.  Idk if that's lore accurate though.

Lord of Mordor:
Rivendell won't have catapults either, and Lorien lacks both them and proper walls in the first place. It's good for the diversity of the game to have differences between the factions in many areas, including the defensive powers.

I agree that the spearthrowers don't seem to have a very strong place in the faction at the moment. They're one of those units that were originally born mainly because of atmospheric reasons (Peter Jackson throws a spear in the movies!) and not because there was a role we really needed to fill. On paper they're actually quite powerful - a strong ranged unit with knockback that's not afraid of cavalry - but Rohan is not usually played in a way that needs them. The idea was that they're an elite unit to support your peasant spam against excessive enemy cavalry if you decide to go for that strategy. I'm certainly open to giving them a new role if you have any ideas :)

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