[en] Edain Mod > [Edain] Dwarven Suggestions
Dwarven Balance Discussion
Big F:
This is the Dwarven subsection of my gameplay & balance post over at the general balance discussion thread.
Iron hills and Erebor are too weak. IH swords should insta activate their ability like imla swords do. Raven’s are too weak. Dwarves also suffer from having the slowest upgrade system next to isengard.
Battlewagons are too weak for their cost, they seem to decelerate extremely quickly.
Geethopapa:
Currently does the Ravens even boost the sight range? I have tested but couldn't verify. It seems kinda underwhelming spell, even for 1 PP.
And regarding Iron Hills, I personally don't think they are a bad faction as many say, just might not be one of the exciting one to play for many players. It rewards a patient gameplay I think. I personally like playing them.
Seleukos I.:
The ravens don't do anythng right now, I think.
Othere than that I totally agree with Big F. Erebor and Ironhills are the weakest factions in 1v1 multiplayer. His suggestion concerning the IH sword sounds good to me, but I'm not sure if that will be enough to fix the faction.
I also think that battlewagons suffer a little too much damage from sword (e.g. Imlaswords), against weaker units like orcs or peasents they seem to be fine, but I haven't tested them that much so far.
best regardes,
Seleukos I.
Geethopapa:
--- Zitat von: Seleukos I. am 1. Apr 2020, 12:18 ---The ravens don't do anythng right now, I think.
Othere than that I totally agree with Big F. Erebor and Ironhills are the weakest factions in 1v1 multiplayer. His suggestion concerning the IH sword sounds good to me, but I'm not sure if that will be enough to fix the faction.
I also think that battlewagons suffer a little too much damage from sword (e.g. Imlaswords), against weaker units like orcs or peasents they seem to be fine, but I haven't tested them that much so far.
best regardes,
Seleukos I.
--- Ende Zitat ---
Can you elaborate on why do you think Erebor and IH are the weakest? Want to understand your perspective. Maybe I'm missing something here.
Only True Witchking:
As far as I know, the problem of Iron Hills and Erebor is mainly their speed. All dwarves are generally slow, but Ered Luin has faster units, and the swords also get a pretty strong Speedbuff.
This allows them to fight for mapcontrol very efficiently, and their units, eventhough they are (supposed to be) a bit weaker than IH and Erebor units, are still strong enough.
IH guardians also have a problem with their ability right now, that makes it mostly useless.
Iron Hills is definitely good for campy gameplay, which is strong against the AI, and they aren't bad in blobfights, which works versus players with poor micro, but isn't useful when it comes to fighting on multiple fronts, harassing and defending quickly, etc.
They also can't really retreat from fights, which often leads to the loss of high level battalions or entire armies, where Ered Luin would've gotten away.
Erebor seems similar, but with weaker defense, which makes them easy prey for Archers.
Signed,
The Only True Witch-king
Navigation
[0] Themen-Index
[#] Nächste Seite
[*] Vorherige Sete
Zur normalen Ansicht wechseln