[en] Edain Mod > [Edain] Isengard Suggestions

Guards of Orthanc

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The Witch-King of Angmar:
Thanks Fredius i am glad you like it, tho i agree with you about the spear it would be better if it resembles orthanc however the one you picked( fourth one from the left ) look more like the iron crown to me :D, i tried to draw a spear that resembles Orthanc and this is what i came up with:




What do you think?
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I see your points Walküre, and yes that is TATW's official description on these unites, which i think fits for them, however your idea is not bad either so i think i will wait and let the team decide, and what they pick up will be fine by me.

Walküre:

--- Zitat von: The Witch-King of Angmar am 31. Dez 2016, 09:37 ---I see your points Walküre, and yes that is TATW's official description on these unites, which i think fits for them, however your idea is not bad either so i think i will wait and let the team decide, and what they pick up will be fine by me.

--- Ende Zitat ---

Or, we could always bring our lore debate into the very game, via expedients of this sort: only Saruman knows the true origin of his guards, while common knowledge relies on forgotten tales, which either tell of their past noble ancestry (due to their mysterious armour) or of their wild background (given their feared cruelty)  ;)

Whatever the decision of the Edain Team shall be, I would like to thank you very much for your precious contribution to the debate! The image you crafted is marvellous, and it already gives that Númenórean touch I talked about, even if lost in Arda's past. I will add the picture to the official proposal at the beginning of the thread  :)

And, most importantly, I will inform the German forum of the graphical design we finally came up with.

The_Necromancer0:
I am also for this proposal

Garlodur:
Great concept drawing The Witch-King of Angmar! I didn't know Paint worked so well when it comes to making drawings.

I really like the polearm design, as they very much resemble the Orthanc spires as well as Saruman's staff.

Still though, apart from the earlier suggestion of adding rust and tear-and-wear to the armour, I would suggest to give these Guardians more of a wilder look, also to correspond with the Wildmen background. Reason is that this culture has been more of an influence on them than an ancient, noble, Gondorian-Númenórean background in which personal hygiene is well appreciated. I realise that Tolkien never mentioned the differences in ´cultural sophistication´ among the Edain (from Low to Middle to High Men), but the movie design for the Wildmen of Dunland has chosen to make them savaged men living in primitive conditions. On the other hand I understand the possibility of the Guardians to have higher living standards although they are Low Men (just like Easterlings and Haradrim who have undoubtedly created widespread civilisation in lands to the South and East) but the Wildmen were driven from their lands in Calenardhon (Rohan) and have supposedly lost much of their civilisation.

In any case, perhaps the design should lie exactly in between the massively produced Uruk-Hai armour and the Wildmen interpretation. The Guardians would have uncombed, long beards, long hair (perhaps without helmets), with skin showing in some parts of the armour. The design for Zaphragor could be a good start.

What do you think?

dkbluewizard:
Garlodur, as you know I approach everything with a canonical mindset. So in this regard I agree with you totally. They should have more of an up class/Wildmen look to them. This is Tolkien's intent and it makes sense. You have my vote should it come to it.

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