[en] Edain Mod > [Edain] Rohan Suggestions
Rohan Late Game Improvement Ideas
Elite KryPtik:
You can do that in the current version and archers still slaughter them. Try it out and see for yourself.
-DJANGO-:
I actually won an extreme LG match with 1800 Fire Arrow Riders. They killed pretty much everything Pikes, Rohirrim and of course two enemy Base's.
Elite KryPtik:
Did the enemy in this match have a full upgraded Isengard army, Gondor Tower Guard army with rangers, or Dwarf army? If not then its a moot example. Additionally, I would like a replay, because I know for a fact that an 1800 Rohirrim Archer army cannot trump either of these 3 factions.
--- Zitat ---In my opinion Rohans options in the late game should be weaker than those of other factions.
--- Ende Zitat ---
Can you give me a fair reason why Rohan should be stuck with a bad late game? Is it just because they have a strong early game? Isengard, Gondor and Dwarves all have pretty good early games, so this isn't enough of a reason in my eyes. Right now, Rohan is handicapped for no reason, at least that's the way I see it. For the third time, every other faction has strong late game units and abilities that do NOT require intense micro or harassment, so what reason is there that Rohan should be the only faction that requires this of the player?
-Mandos-:
Then that's the point: the earlygame of the other factions may be to good. A strong late game should come with a handicap in the earlygame and vice versa (in my opinion).
E.g. I'm a fan of stronger dwarven units that are more expensive etc etc.
Elite KryPtik:
I don't really think its fair for any faction to be handicapped at any point of the game, that just makes for boring, "you must win at this point in the game or you lose" matches. All factions should have close to an equal chance at all stages in the game.
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