[en] Edain Mod > [Edain] Angmar Suggestions

Angmar Balance Discussion

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Odysseus:
@Draco

Yeah you are right. Although it is quite risky to do so. You would have to fully dedicate your army to Wolf spam. Werewolves are indeed weak to pikes and also take more damage from turrets than trolls if I am not mistaken. Yet they can self-heal with their ability, which is quite nasty. It is quite interesting that wolves are strong against pikes, and Werewolves are basically strong against everything else. Not sure if I stil like this mechanic, where Trolls and Werewolves can solo heroes, which cost more than those units.

Nonetheless, I don't think Werewolves are OP right now, they serve as very powerful shock troops/units, but have an obvious weakness and they tend to just run off into a wall of pikes and die, if you forget to ''S" them.

Hamanathnath:
While watching a game yesterday, I noticed that Angmar has a lot of trouble killing Ents.  Carn Dum Bowmen, even with Freezing Arrows, don't seem to do much damage to them, especially when Treebeard is around the Ents.  In the game I was watching, once the Lothlorien player started to really spam Ents, it didn't seem like Angmar could do anything.

I'm pretty sure that the match is being posted on YouTube later, and if that's the case, I'll be sure to post it here. 

The Angmar player didn't use all the units he could have, his army was mainly made up of Carn Dum units, so maybe units like Werewolves would have solved this problem.  Just bringing it up here to see if anyone else has trouble killing Ents as Angmar.

Greetings, Hamanathnath

Odysseus:
I do wonder, yes. To me, spamming Carn-Dum Pikemen with the reflect ability is pretty much a guaranteed win. The average mass slayer will take himself/herself down to half health dealing with this frustrating ability from only a single squad. I am pretty sure that if Ents charge into them, they will just get wrecked, like anything else.

I will keep saying it: the ability is broken and needs to be fixed. It needs to be nerfed to about 10-15% or simply removed and replaced with an alternative, because it is broken design. It damages and kills things it is not even supposed to damage, like the archer sentries in Lothlorien's Base Buildings that cannot be attacked by default, units inside towers, buildings, and the list goes on.

Hamanathnath:
Well yes, charging Ents into pikes is generally a bad idea  :P

Most of the Ents in the game I watched were in rock throw mode.  Hopefully it will be up on YouTube later so you can see what I mean.

And yes, that ability is quite broken right now.  It really turns the tide of battles.  I think that it should be replaced with something more reasonable.

Adrigabbro:
I definitely agree with you on that. :)

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