[en] Edain Mod > [Edain] Angmar Suggestions
Brief Angmar Suggestions
Odysseus:
I would support that, and I agree with your reasoning. Black Knights not only have the same abilities, they also have the same teching requirements, which I find a little strange. The 10 PP is just a massive additional ''cost'', so to speak. What I would like to see personally is Sorcerers be tied to the power. I made a suggestion some time ago to make Sorcerers a heroic unit, limited to 3, but with powerful spells.
I reformed my concept a bit, and thought it would be cool to implement that idea in the 10 PP spell ''Stronghold of the Iron Crown''. From my perspective, it would solve lore-issues as well as give Sorcerers some more oomph. Make them more unique and reserved/limited, but also more powerful.
Or if there is no support for this, give the Black Guard some unique abilities. Completely open to all of that.
Slawek56703:
Hey guys i have some idea about angmar sorcerers when they go to tower the tottaly useless it's like the are hiding my propsoal is to make them more useful so i have 2 brief ideas to improve them when they enter to tower (only one will be avivable) :
1) Sorcerers in tower can use thier abilities in mid range (when u click on tower u can use thier abilities
2) When sorcerers are in tower evry 10sec thier current abilities are automatically used on enemies in mid range .
Gulzar get this some system and evry his abilities than can hurt enemies will be used with some of this way altough if first way would be better then he would use some buff on allied hero or somethink else cause activate spell.
Hope u guys like this and im curious about ur answers .
Thanks
Ohh i would forget but this is quesiton if sorcerers use thier powers in tower couldve they still replace one guy ber battalion and use thier abilities correcly ?
Can this hurt balance ?
Hamanathnath:
I'm not entirely sure it is possible for Sorcerers to be allowed to use their abilities while in Battle Towers. And even if it was, balance wise, being able to use abilities without know how many acolytes you have left would be a bad idea in my opinion.
I don't think that this is a needed change. While I do agree that the Sorcerers need a bit of a looking at, mainly in their insanely high command point cost, this just doesn't seem like something they need.
Ealendril der Dunkle:
--- Zitat von: Hamanathnath am 5. Okt 2016, 13:36 ---I'm not entirely sure it is possible for Sorcerers to be allowed to use their abilities while in Battle Towers. And even if it was, balance wise, being able to use abilities without know how many acolytes you have left would be a bad idea in my opinion.
I don't think that this is a needed change. While I do agree that the Sorcerers need a bit of a looking at, mainly in their insanely high command point cost, this just doesn't seem like something they need.
--- Ende Zitat ---
This.^^
And yes, its not possible to create such a system.
DrHouse93:
Can the Barrow-crypt be linked again to Barrows and Tombs? Right now, you would need a Barrow close to your Crypt to move Wights on the battlefield, and combining this with their terrible slowness really nerfs them.
To balance this out, the Crypt's cost can be increased to either 700 or 800 resources
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