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Autor Thema: Glorfindel23's Map Pack SubMod  (Gelesen 59361 mal)

Glorfindel23

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Glorfindel23's Map Pack SubMod
« am: 26. Jul 2016, 00:21 »
Greetings everyone, I start this topic to introduce to you my SubMod.

I've started this SubMod to further extend the Edain Mod and make it more suitable to my map pack you might already know: "Glorfindel23's Map Pack".


This is a little SubMod, his mains goals will be :
- To add some units for the unexplored factions like the Evil Men (Rhun, Harad, Khand, Dunland, Umbar ect...)
- To allow me to create new textures for the buildings in my maps  in order to make them even more beautiful.
- To definitely fix the ButtonImage problem for all the CommandButtons added.
- To make other changes than I could not make by only using map.ini.
- To add some new practical Command Buttons (I will explain this later).


Zitat
Factions in the SubMod :
Harad (below)
Ithilien
Lindon
The Rhun
Mordor
Mirkwood

Other coming soon...








Harad (Mordor SubFaction):


Availible in the maps : HennethAnnun, Minas Tirith, more to come...

Introduction
Harad SubFaction functioning:

   The faction of Harad is unlocked in different ways which will be depending on the map:

On maps where the Harad player is not in a Castle, he will have to capture an ExpansionFlag which will give him the possibility to build an HaradOutpost. It can be upgraded to unlock some units and heroes of Harad (It also generates a lot of money).
He can also capture an EconomicFlag which gives the player the possiblility to build a MumakilsPen.

When the player of Harad is in a Castle (Fortress maps) he has access to some buildings of Harad clicking on the build plots like on  any other fortress map.
The available buildings are:
- HaradStable -> Allows to recruit riders of Harad
- HaradArmory -> Allows to research the Harad units upgrades
- HaradBarracks -> Allows to train the Heavy Units of Harad
- HaraddrimPalace -> Allows to recruit Haradrims
- MumakilsPen -> Allows to train the Mumakils and the Mahud units
- Oase -> Heals allies and reduces the armor of ennemy units in its vicinity
- HaradTotem -> Reduces the cost of the mumakils

(I will make a video to explain all of that).

New Heroes :






New Units :












New Buildings :







New Abilities :(soon)
« Letzte Änderung: 2. Aug 2017, 10:46 von FG15 »

Walküre

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Re: Glorfindel23's Map Pack SubMod
« Antwort #1 am: 26. Jul 2016, 03:19 »
You have done a great work! Now, anyone interested in your own Submod can really have the chance to follow the progress of this thread more orderly and to give useful suggestions about the most diverse aspects. Good luck and many blessings to this project  :)

The_Necromancer0

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Re: Glorfindel23's Map Pack SubMod
« Antwort #2 am: 26. Jul 2016, 08:55 »
You've really outdone yourself this time  :D The Submod will complement perfectly your maps, well done. I shall follow your progress closely. Keep up the good work.
Come chat Edain on Discord: https://discord.gg/CMhkeb8
Questions on the Mod? Visit the Official Wiki: http://edain.wikia.com/

Glorfindel23

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Re: Glorfindel23's Map Pack SubMod
« Antwort #3 am: 26. Jul 2016, 08:58 »
You have done a great work! Now, anyone interested in your own Submod can really have the chance to follow the progress of this thread more orderly and to give useful suggestions about the most diverse aspects. Good luck and many blessings to this project  :)

You've really outdone yourself this time  :D The Submod will complement perfectly your maps, well done. I shall follow your progress closely. Keep up the good work.

Thank you !  :)

hoho96

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Re: Glorfindel23's Map Pack SubMod
« Antwort #4 am: 26. Jul 2016, 11:12 »
Love your work. Keep it up. I'm eager for Rhun :D

Secret Keeper

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Re: Glorfindel23's Map Pack SubMod
« Antwort #5 am: 26. Jul 2016, 15:32 »
Wonderfull work. I miss Harad in Edain and this is exactly what i need :D

I saw your map in Kryptik's video. Looks great, although i think that Edoras looks very grey, i really like colors from original BFME1 map. Besides that, map is perfect for a fun siege games with friends.

At last, i hope that Turin would find some time to code and allow to update submodes from launcher  8-| :D

Glorfindel23

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Re: Glorfindel23's Map Pack SubMod
« Antwort #6 am: 26. Jul 2016, 18:55 »
Thank you ! I continu my work (but I will be absent during a short time)

UlfricStormcloak148

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Re: Glorfindel23's Map Pack SubMod
« Antwort #7 am: 27. Jul 2016, 16:49 »
Don't forget the tower for Harad which we can add Haradrim Archer or Haradrim Javelin Thrower.

When can we expect the new building ?

Glorfindel23

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Re: Glorfindel23's Map Pack SubMod
« Antwort #8 am: 27. Jul 2016, 22:17 »
The Tower of Harad can be called by Suladan with a special power. (I will expolain later for the specialpower and SpellBook)

Fredius

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Re: Glorfindel23's Map Pack SubMod
« Antwort #9 am: 27. Jul 2016, 22:53 »
Looking good there mate, good luck I'm eager to try this out :).

Glorfindel23

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Re: Glorfindel23's Map Pack SubMod
« Antwort #10 am: 28. Jul 2016, 00:16 »
Thank you  :)

Fine

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Re: Glorfindel23's Map Pack SubMod
« Antwort #11 am: 28. Jul 2016, 08:46 »
Good work, Glorfindel23! :)
RPG:

UlfricStormcloak148

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Re: Glorfindel23's Map Pack SubMod
« Antwort #12 am: 28. Jul 2016, 21:45 »
The Tower of Harad can be called by Suladan with a special power. (I will explain later for the specialpower and SpellBook)

Nice power, I saw an oasis too
« Letzte Änderung: 28. Jul 2016, 21:55 von UlfricStormcloak148 »

Glorfindel23

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Re: Glorfindel23's Map Pack SubMod
« Antwort #13 am: 7. Aug 2016, 21:03 »
Ithilien (Gondor SubFaction):

Availible in the maps : HennethAnnun, Osgiliath 2475, soon other...

Introduction

Ithilien SubFaction functioning:(Soon)

New Heroes :



New Units :(soon)
New Buildings :(soon)






New Abilities :(soon)

(I will post the first pictures today)
« Letzte Änderung: 11. Aug 2016, 22:27 von Glorfindel23 »

UlfricStormcloak148

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Re: Glorfindel23's Map Pack SubMod
« Antwort #14 am: 7. Aug 2016, 21:05 »
So the building for Ithilien Faction are the same one of Henneth Annun map, nice I liked it, are you gonna add a Forbidden Pool too ?

Don't forget the Building for Harad and Abilities too