[en] Edain Mod > [Edain] Imladris Suggestions

Imladris Balance Suggestions

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[BMD]Dmitry:
Imladris is very small and expensive troops, the force does not compensate for the number of units, so in need of Imladris available loremasters, edain team did everything right, no need to change loremasters!

Elite KryPtik:
....What?

calixoxx:
I see your point Kryptik, but I simply have never seen more than 4 Loremasters on the field at the same time competitively. They only combine late game, by which time you (hopefully) have your army built up. They cost 600 each, they take like 120 (?) cp so you certainly dont want more than several anyway, and they are easily destroyed.

My suggestions:

. Make them 700 instead of 600
. Increase recharge time for combined powers.
. Increase recruiting time for each one.

For everyone so concerned about Haldir and Loremasters, I am shocked to hardly see anything about Helegwen's arrow, which has a large radius, especially when units are only moderately clumped. The spell lasts very long, and I have seen equal amounts of total army destruction from that as Haldir's arrow or Loremasters. Not to mention you cannot even switch into defensive position while frozen. And last, it comes at lvl 3, so usually early in the game. If Lores and Haldir need a debuff, then so does Helegwen. =]

Elendils Cousin 3. Grades:
As Elite already mentioned, Helegwen will get toned down in the upcoming patch. We do have that on our radar ;)

Lore masters are 60 cp iirc, which should probably be increased. The only thing that is actually broken about them is the combo that Elite mentioned, which has basically the same ability that Helegwen has, just without any warning time. And you can have several of those units. Destroying them isn't easy against a competent player in certain matchups either, imagine being Mordor ;).

calixoxx:

--- Zitat von: Elendils Cousin 3. Grades am 15. Jan 2017, 02:17 ---As Elite already mentioned, Helegwen will get toned down in the upcoming patch. We do have that on our radar ;)

Lore masters are 60 cp iirc, which should probably be increased. The only thing that is actually broken about them is the combo that Elite mentioned, which has basically the same ability that Helegwen has, just without any warning time. And you can have several of those units. Destroying them isn't easy against a competent player in certain matchups either, imagine being Mordor ;).

--- Ende Zitat ---


I would also support limiting them to 3 or 4 like the Lorien minstrels.

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