Minas Tirith map making
Hello everybody! I've started to rework entirely Minas Tirith, I will post pictures in the same time than I making the city to show my progression.
First, I began to rework the gate, I also made the vanilla walls models taller to transcribe the movie ambiance.
I began to work on new buildings models:
I also decided to remake the SignalFire, now it is higher in the city:
I decide to completely remake the mountains behind the city.
I also reworked the top (I don't put the ground textures for the moment)
I made new element model to be added to the basic wall.
Minas Tirith own in total 5 doors:
The main gate which is the stronger, and 4 others doors which protect the others levels.
For the balance of the game some levels have no door to protect them, like that the ennemy can reduce the plots control of the defender.
The defender will have in total 21 plots to construct buildings:
Level1 = 8 plots
Level2 = 6 plots
Level3 = 3 plots
Level4 = 2 plots
Level5 = 2 plots
It will also have two castle keep like in the old version of this map.
The first is placed in the second level which will allow to rapidly send heroes on the battlefield at the start of the game.
The second is the last building than the ennemy will have to destroy, he is placed to the top of the city and he is protected by a door.
Some pictures to show the different stairs and bridges.
Some pictures of the narrow streets of the city.
I made some buildings models to put on the wall of the city cause I doesn't like the old vanilla models.
I also made new model for trebuchet like that I can win space in the streets of the city.
Some pictures of the map advancement with new wall's buildings models:
Like the map own a lot of gondor decorative buildings, I decided to retexturized they GondorHouse owned by the player (I will make that in all my gondor fortress maps).
I placed civils and soldiers in the city to give life to the streets.
I decided to put some of them on the balconies. (The players can't select the soldiersn they will automatic attack the ennemie nearby units).
I finished the map_pic.tga (all the map's pictures will be released like that now).
I improved the throne room of Minas Tirith:
I created a new statue model for the entry of the city based on the movie statue.
I made new fountain model for the top of the city. You can also look the two statue imported to LotR RotK game.
Today I want to show the work of ThorinTheKing on the Trebuchet model for the walls of the City (this is just a preview the model is still in work):