[en] Edain Mod > [Edain] General Suggestions

Strengthening of faction leaders

<< < (2/7) > >>

Walküre:
Yes, you might be right. I remember now. I wanted to point out how Edain adopted and revisited the old castle-based system of BFME1, comprising fixed structures, despite giving birth to a new kind of balance. I've somehow mixed the two things together. My goodness, thank you for correcting me.

The general rule is valid, anyway: as far as Edain balance is concerned, heroes may not cost more than that, lest it imply that some factions could have overpowered or too unbalanced heroes at disposal. This would then break the coherent portrait of the game's design (which wants players to make use of all sorts of strategy, instead of being solely dependent on limited features).

Seleukos I.:
Hello,
@Walküre: concerning Elrond:


--- Zitat ---Elrond is maybe one the most versatile and dynamic heroes of the Mod. Agile and able to serve a wide variety of purposes, boasting hero-supporter and mass-slayer aspects. But his main role is that of a unit supporter, without a doubt.
--- Ende Zitat ---

I agree.

--- Zitat ---Rivendell, behind the sole Rohan, is the most cavalry-based faction in the game (equalled only by Gondor, probably), relying on powerful heavy-armoured riders. Hence, there would be no point in depriving Elrond of the great possibility of riding alongside his noble knights.
--- Ende Zitat ---
You are rigth, but don't forget, the riders of Imladris can get a speedboost and Elrond can't. So he can ride with his riders but when they use there ability, he can't follow them. Glorfindel (and I think arwen) on the other hand can get a speedboost.
 
So I personaly think Elrond (with Aragorn it's the same) dosn't need the ability to mount. Imladris (and Gondor) has/have other heroes to support cav.

The only time I saw Elrond riding was playing against FireFly^^, who uses all Imladris heroes with a horse (Elrond, Glorfindel and Arwen) to destroy my farms. And I don't think this is the way the Lord of Imladris shall be used on his horse!

So when do you use Elrond on his horse apart from running away after a lost battle?

My opinion is that this alility (mount) is a bit unnecessarybut it in't terrible.^^

Again I apologise for my quite bad english.


regardes
Seleukos I.

Walküre:
And I thank you for replying :)

I will kindly rest with my opinion on the matter being discussed. You too have rightly acknowledged the fact that his supreme role in the faction is the support and defence of his people. This is the centre around which the entire topic does gravitate, I strongly believe. And, albeit lacking a speed boost, his pivotal unit-supporter nature is for the most part embodied by his permanent leadership.

As we've fairly pointed out, Elrond is a commander; a general and authoritative figure for anyone needing advice or help. A true leader, pure and simple. And this, I dare infer, suggests that he be well capable of assisting his troops in any eventuality that may arise (on foot or on horse). He must be there, always, whenever his people are fighting back all kinds of possible threats. So, his supportive influence does have to reach any point of the map in the quickest instant. That's how I view things and the mount is thus perfect for the purpose, considering his utmost importance in combat (on par with the hero's extremely effective magic that confers him a mass-slayer aspect).

Even if we were to replace the mount and seek other options, there wouldn't be much choice to choose from. Which ability do you think could be a worthy replacement of the current mount? I sense that, should the mount be gone, there would be room for some support-oriented features, which, however, would not fit his design very well: another unit-supporting ability would be too much and a hypothetical hero-supporting power would likewise be redundant, being the role already fulfilled by Arwen. And I wouldn't really like a situation where an experience-granting ability (like in the past) is added, because such solution would unreasonably replace a very dynamic feature, just to make space for a boring ability which would serve very little in game.

Seleukos I.:

--- Zitat ---And I thank you for replying
--- Ende Zitat ---
So do I.


--- Zitat ---  his pivotal unit-supporter nature is for the most part embodied by his permanent leadership.
--- Ende Zitat ---
This is correct. I agree.
But for me Elrond is more a general and a leader of a big army of infantery and not a man who is "waisting his time" in little skirmishes. Arwen and maybe Glorfindel are the ones who ride across the map harassing the enemy and fighting back his cav whereas Elrond is more the commander of the whole army, like king e.g. Dain.


--- Zitat ---Even if we were to replace the mount and seek other options, there wouldn't be much choice to choose from. Which ability do you think could be a worthy replacement of the current mount?
--- Ende Zitat ---
It's a difficult question, but I would prefere something that has to do with his role as a scholar. Elrond one of the wisest elves ever, so I would like to see this part of his character represented in his abilities. But this is only an idea that came into my mind while reading youre post. Could you imagine something like this (scholar thing)?

Smeargollum:
So hello everybody,
I might be a little late at giving feetback but it was because I hhad't time.

--- Zitat von: Walküre am  6. Sep 2018, 13:40 ---

--- Zitat von: Smeargollum am 26. Aug 2018, 20:35 ---
--- Zitat ---Then suddenly Sam gave a cry and sprang away." I can't stay here,"he said wildly. "I must go home. They've dug up Bagshot Row, and there's the poor old Gaffer going down the hill with his bits of things on a barrow. I must go home.
--- Ende Zitat ---
The fellowship of the ring, the mirrow of Galadriel
So it is imo good and lorefrendly that is gives also debuffs.
--- Ende Zitat ---

True, it's definitely lore-accurate, but also very much contradictory (game-wise). Galadriel is supposed to represent the most renowned paladin of the good side; a champion of the Free People and a guardian of peace (no surprise that the White Council was born at her specific request). We're also speaking about a level-7 ability (the one preceding her ultimate power). So, not only does that aleatory element render the ability a bit complex to figure out, but the additional negative effect of the case also kills what of good was left to use. Extremely underwhelming, I say.

As remarked above, this ability has finally been revised and given another rationale in the game, feeding from an interesting passage of the canons.

--- Ende Zitat ---
So I have to say that I haven't thougt aboet the fact that it is a level-7 ability. But still I would say that it would be wrong if the ability would only give buffs. And also I think that it would be boring if the level-7 ability of a very dinamic hero like Galadriel would only give a 0815 buffs were you don't have to think about it if you shall use it or not because it only buffs. But it is still a level-7 ability of a hero that costs 3000 resorcess and for that it miht be that the ability might be a littel bit worse.
So I would say: Why shouldn't we make it that the buffs are much stronger and also the debuffs are stronger?
This would make that the blade of the double-edged sword becomes sharper. And because of the fact that the ability can give three buffs and only one debuff and because of that it is more likely that it is a buff.
I think something like that would make the ability stronger and more interesting.

Sorry for bad english. :o
I'm looking forward to youre feetback.
Best regards
Smeargollum.

Navigation

[0] Themen-Index

[#] Nächste Seite

[*] Vorherige Sete

Zur normalen Ansicht wechseln