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Autor Thema: Englisches Edain - Diskussionsthread  (Gelesen 52286 mal)

ferguson

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Re:Englisches Edain - Diskussionsthread
« Antwort #75 am: 3. Jan 2013, 18:41 »
Ich kümmer mich um die 17.

Und hab auch gleiche zwei Fragen dazu:
Soll ich Verdammte der Gruft mit "Damned of the crypt" übersetzen?

Und wie ist die Übersetzung zu Unterstützungsvolk?
Support(ing) faction?
« Letzte Änderung: 3. Jan 2013, 22:35 von ferguson »

HerrscherSeuchenmarines

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Re:Englisches Edain - Diskussionsthread
« Antwort #76 am: 3. Jan 2013, 22:31 »
Wenn ich mich nicht irre, man kann "Mini-faction" sagen und "Crypt (oder Barrow- vom Kontext abhängig) of the Damned". Ich glaube.

Reshef

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Re:Englisches Edain - Diskussionsthread
« Antwort #77 am: 3. Jan 2013, 22:41 »
Supporting faction hört sich denke ich am besten an, Mini-faction wäre etwas generisch aber wohl auch in ordnung.

Ich würde Gruft in diesen falle eher mit grave übersetzen, also Damned of the grave.

HerrscherSeuchenmarines

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Re:Englisches Edain - Diskussionsthread
« Antwort #78 am: 3. Jan 2013, 23:04 »
Ich werde Kampagnentext1 übersetzen.

Rohirrim

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Re:Englisches Edain - Diskussionsthread
« Antwort #79 am: 4. Jan 2013, 01:28 »
Okay ich habs zwar versucht, aber inzwischen bemerkt, dass ich doch zu blöd bin :D. Text 16 wäre wieder frei. Tut mir leid.
RPG:
Char Zarifa in Rhûn

HerrscherSeuchenmarines

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Re:Englisches Edain - Diskussionsthread
« Antwort #80 am: 4. Jan 2013, 04:58 »
Hier ist Kampagnentext1:

SCRIPT:01ObjectiveText_01
“Send scouts to the south and investigate the cause of the Warg attacks and eliminate it!”
End

SCRIPT:01ObjectiveText_02
“Go with Girion to King Thrór!”
End

SCRIPT:01ObjectiveText_03
“Protect the escape of the civilians. \n Assume command and escort them to the rallying point!”
End

SCRIPT:01ObjectiveText_04
“Safely bring the 3 Heroes to the western hill by following the scout!”
End

SCRIPT:01ObjectiveText_05
“Build 4 towers in strategic positions of your choice within Dale!”
End

SCRIPT:01ObjectiveText_06
“Free the captive Dwarves!”
End

SCRIPT:01ObjectiveText_07
“Hold the pass!”
End

SCRIPT:01Intro_text_01
“The year is 2770 of the Third Age. \n Dale, the proud city of Men, at the foot of the mighty Lonely Mountain, Erebor!”
End

SCRIPT:01Intro_text_02
“The industrious Dwarves have made their home here, led by the powerful King Thrór.”
End

SCRIPT:01Intro_text_03
“In the shadow of Erebor Dale has become a very rich and important city. \n The Men live in peace with the Dwarves. \n Girion is their king.”
End

SCRIPT:01Intro_text_04
“Girion: We are under attack! Hurry men and drive back the troublemakers!”
End

SCRIPT:01Intro_text_05
“Girion: We must discover the cause of the attacks! \n Let us search to the south of Dale!”
End

SCRIPT:01Intro_text_06
“King Girion! Our scouts have spotted hordes of wild animals! \n An enormous Dragon is leading them and \n they will be here soon!”
End

SCRIPT:01Intro_text_07
“Girion: We must arm ourselves! Muster an army. \n I shall go to King Thrór and beg him to build Defensive Towers.”
End

SCRIPT:01Intro_text_08
“The hordes are approaching :”
End

SCRIPT:01Intro_text_09
“Girion: We must allow the civilians of Dale to escape to Esgaroth. Protect the civilians! \n Lead them to the rallying point!”
End

SCRIPT:01Intro_text_10
“Too few civilians have survived, Mission Failed!”
End

SCRIPT:01Intro_text_11
“Our escape path has been overrun!”
End

SCRIPT:01Intro_text_12
“The enemy has stormed our halls! \n Fly!”
End

SCRIPT:01Intro_text_13
“Follow the scout, he’ll lead us to safety. \n Thrór: Save your beards, Brothers, rally to me!”
End

SCRIPT:01Intro_text_14
“We must reach the hill on the western edge of Erebor, and then we will be safe! \n Hurry now!”
End

SCRIPT:01Intro_text_15
“The Dragon is coming! Fly!”
End

SCRIPT:01Intro_text_16
“Smaug seeks to kill King Girion, stand by him!”
End

SCRIPT:01Intro_text_17
“Smaug has conquered Erebor and taken our treasure, but he has not succeeded \n in slaying us!”
End

SCRIPT:01Intro_text_18
“Smaug has conquered Erebor and killed those whom we couldn’t be without.”
End

SCRIPT:01Intro_text_19
“In Dale and Erebor there are some military structures available, note the flashing blue lights. \n Look around!”
End

SCRIPT:01Intro_text_20
“They want to block our escape path!”
End

SCRIPT:01Intro_text_21
“Thrór: That is evil news which you bring, King Girion! \n The Dwarves are on your side! You may command my best architects to build defenses! \n I will raise an army armed to the teeth! Hah! Let them come!”
End

SCRIPT:01Intro_text_22
“Thrór: Men of Dale! \n The Dwarves grant you their protection, \n withdraw into Erebor and bring your surviving civilians, \n then shut the gate!”
End

SCRIPT:01Intro_text_23
“Thrór: King Girion is slain! Aaargh! Tear them to pieces!”
End

SCRIPT:01Intro_text_24
“Thrór: Men of Dale! \n The Dwarves grant you their protection, \n withdraw into Erebor and bring your surviving civilians, \n then shut the gate!”
End

SCRIPT:01Intro_text_PW
“Driven out of their homeland, a portion of the Dwarves returned to their relatives in the Iron Hills. \n The Heroes however turned westward. Their goal is the hated forest of Mirkwood.”
End

SCRIPT:02ObjectiveText_01
“Capture the Signal Fire to help you find your way to the gate of the small Dwarven base in the Northwest!”
End

SCRIPT:02ObjectiveText_02
“Build a Barracks and Forge in the safety of the base!”
End

SCRIPT:02ObjectiveText_03
“Destroy the second Orc base in the Southwest!”
End

SCRIPT:02ObjectiveText_04
“All Heroes must survive!”
End

SCRIPT:02ObjectiveText_05
“Defeat all Orc Units that are in your way \n and destroy their main base in the Southeast!”
End


SCRIPT:02ObjectiveText_06
“Now hunt down the remaining Orcs and cleanse them from the Iron Hills!”
End

SCRIPT:02ObjectiveText_07
“Free the captive Dwarves!”
End

SCRIPT:02Intro_text_01
“Brothers! We have reached the Iron Hills! \n After the Sack of Erebor, here we will find shelter!”
End

SCRIPT:02Intro_text_02
“We must light three Signal Fires. \n Thereby announcing our arrival to our relatives in the Iron Hills.”
End

SCRIPT:02Intro_text_03
“Our Brothers from Erebor have arrived! \n Welcome to our little outpost which you may call home!”
End

SCRIPT:02Intro_text_04
“We need every man, Dwarves! \n Since the fall of Erebor, the Orcs from Mordor and Dol Guldur have become stronger \n and have dared to attack our territory!”
End

SCRIPT:02Intro_text_05
“Let us build a strong base and muster our troops, \n we expect an assault from our enemies any time now!”
End

SCRIPT:02Intro_text_06
“Our scouts report that the Orcs have constructed a base in the Southwest. \n We must eliminate them at all costs, otherwise we are lost!”
End

SCRIPT:02Intro_text_07
“The time has come to storm the Orc’s main base! \n Chase the vermin from the Iron Hills!”
End

SCRIPT:02Intro_text_08
“They are coming, the Great Assault is beginning! Brothers we must protect our commander! \n Show them no mercy!”
End

SCRIPT:02Intro_text_09
“Our enemy’s base is no more! \n Let us drive off all Orcs from this territory!”
End

SCRIPT:02Intro_text_10
“Dain: Brothers! What a magnificent victory! The Orcs will not now dare venture into the Iron Hills so quickly!”
End

SCRIPT:02Intro_text_11
"Prod_troll"
End

SCRIPT:02Intro_text_12
 "Prod_cata"
End

SCRIPT:02Intro_text_13
 "Troups_run"
End

SCRIPT:02Intro_text_14
“We can now build the Siege Works!”
End

SCRIPT:02Intro_text_PW
“With relentless force the Dwarves pushed the Orcs from the Iron Hills, \n but in the meantime what befell the Heroes who set out for Mirkwood?”
End

SCRIPT:03ObjectiveText_01
“Bring at least two builders to the west bank of the Anduin.”
End

SCRIPT:03ObjectiveText_02
“Build a Barracks!”
End

SCRIPT:03ObjectiveText_03
“Stop the attacks of Thranduil’s Elves and the Orcs of Dol Guldur, 15 minutes remaining!”
End

SCRIPT:03ObjectiveText_04
“All Heroes must survive!”
End

SCRIPT:03ObjectiveText_05
“Rescue the refugees!”
End

SCRIPT:03ObjectiveText_06
“Free the captive Dwarves!”
End

SCRIPT:03ObjectiveText_07
“Hold the pass!”
End

SCRIPT:03Intro_text_01
“Thrain: What will become of us? Do we really have to go through this accursed forest?”
End

SCRIPT:03Intro_text_02
“Thrór: King Thranduil rules in the North and the power of Dol Guldur grows in the South.”
End

SCRIPT:03Intro_text_03
“Nar: We have to chance it! When two quarrel, the third is content! \n RUN AS QUICK AS YOU CAN!”
End

SCRIPT:03Intro_text_04
“We can now build a Barracks!”
End

SCRIPT:03Intro_text_05
“We did not stay hidden from our enemies! \n They will attack and we shall be steadfast!”
End

SCRIPT:03Intro_text_06
“The assault begins in: “
End

SCRIPT:03Intro_text_07
“Remain firm:”
End

SCRIPT:03Intro_text_08
“The hordes will arrive in :”
End

SCRIPT:03Intro_text_09
“See what our scouts have discovered! \n The spiders have hidden treasures which we can certainly use! \n Fetch them before the rest come!”
End

SCRIPT:03Intro_text_10
“Someone is coming through the forest! \n Are they refugees from Erebor? \n We must stand by them!”
End

SCRIPT:03Intro_text_11
“Finally! We have found our Brothers!”
End

SCRIPT:03Intro_text_12
“Mirkwood! \n An eerie place not only for the Dwarves! \n Elves and Orcs of Dol Guldur roam through it, \n in order to maintain their dominance of the forest.”    
End

SCRIPT:03Intro_text_13
“To reach the Western shore of the Anduin is the goal of the Dwarves. \n There they will set up a base in order to push forward to the High Pass. \n But first they must cut through the forest.”
End

SCRIPT:03Intro_text_14
“Thrór: “Collapse the tunnels! \n Now our enemies will feel the might of the Dwarves!”
End

SCRIPT:03Intro_text_15
“Don’t lose heart! \n I have a plan! \n Miners, get to work, dig tunnels through the whole forest!”
End

SCRIPT:03Intro_text_16
“My Lord, how can we withstand our enemies? \n We cannot stand up to the Elves and Orcs for long.”
End

SCRIPT:03Intro_text_PW
“At last, after the victory, could the Dwarves find some peace. \n However Thrór, their King, did not let them rest for long. With little strength they had left, \n they set off for the High Pass in order to cross the Misty Mountains.”
End

SCRIPT:04ObjectiveText_01
“All Heroes and at least one Builder must survive!”
End

SCRIPT:04ObjectiveText_02
“Find a way to the High Pass or the Redhorn Pass!”
End

SCRIPT:04ObjectiveText_03
“Free the Trolls from the breeding ground!”
End

« Letzte Änderung: 6. Jan 2013, 18:36 von Reshef »

HerrscherSeuchenmarines

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Re:Englisches Edain - Diskussionsthread
« Antwort #81 am: 4. Jan 2013, 05:37 »
Ich werde Kampagnentext2 übernehmen.

HerrscherSeuchenmarines

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Re:Englisches Edain - Diskussionsthread
« Antwort #82 am: 4. Jan 2013, 23:34 »
Hier ist Kampagnentext2:

SCRIPT:04ObjectiveText_04
“Loot the supply transports from Gundabad!”
End

SCRIPT:04ObjectiveText_05
“Head to the Redhorn Pass!”
End

SCRIPT:04ObjectiveText_06
“Free the captive Dwarves!”
End

SCRIPT:04ObjectiveText_07
“Hold the Pass!”
End

SCRIPT:04Intro_text_01
“To reach Dunland we must cross the Misty Mountains by one of its passes! \n Be wary, so the Orcs will not discover us! \n Let us follow this path, it may lead to a pass!”
End

SCRIPT:04Intro_text_02
“Look, a supply transport! \n It must certainly come from Gundabad, constantly bringing supplies to the High Pass!”
End

SCRIPT:04Intro_text_03
“If we loot the transports, we will have the goods to build a base ourselves! \n However if the Orcs notice then they will attempt to annihilate us.”
End

SCRIPT:04Intro_text_04
“Our scouts report that the High Pass is heavily fortified! \n We cannot breach it with the few troops we have!”
End

SCRIPT:04Intro_text_05
“Perhaps we have alerted the Orcs! \n Our scouts report a large army is on its way here! \n Let us make a dash for the Pass ere it’s too late!”
End

SCRIPT:04Intro_text_06
“Our scout has a message for you, Thrain. Quick, listen to him!”
End

SCRIPT:04Intro_text_07
“There is a Troll breeding ground not far from here. If we free these Trolls they could prove useful! \n There must be a flag to take in order to open the gate. To remain undetected, only one man may go! \n Follow me, Thrain!”
End


SCRIPT:04Intro_text_08
“There is a secret way, which we can use to cross the Redhorn Pass without raising the alarm! \n It is your decision, Lord, if we make camp and attack the Orc bastion, \n or head for the Redhorn Pass.”
End

SCRIPT:04Intro_text_09
“The pass is barred, we must get to the Redhorn Pass! \n Hurry now, they are on our heels!”
End

SCRIPT:04Intro_text_10
“Our scouts report that the enemy has captured one of our scout troops!”
End

SCRIPT:04Intro_text_11
“Keep holding the pass:”
End

SCRIPT:04Intro_text_12
“I smell Wargs and Wolves! Be ready Dwarves!”
End

SCRIPT:04Intro_text_13
“We can now build Barracks!”
End

SCRIPT:04Intro_text_14
“We can now build a Forge!”
End

SCRIPT:04Intro_text_15
“Quick, head for the pass!”
End

SCRIPT:04Intro_text_16
“Rise Brothers! The day shall never come in which a Dwarf cowers in his mine or fearfully creeps through the mountains! \n Let us build a barracks and give them a fight our descendants will sing of!”
End

SCRIPT:04Intro_text_PW
“Now on to Dunland, Brothers, \n while the enemy’s troops are delayed on the pass, \n until we have built up a secure base.”
End

SCRIPT:Orc_scout
“One of their scouts has seen us! Surely he will report news of us to the Orc camp on the High Pass! \n They will not be pleased with our presence... \n Hurry!”
End

SCRIPT:05ObjectiveText_01
“All Heroes must survive!”
End

SCRIPT:05ObjectiveText_02
“Construct a Mine, a Barracks, and a Forge near the Scout.”
End

SCRIPT:05ObjectiveText_03
“Kill the Trolls around Grabakr’s camp, and then stop attacking his Dunlendings!”
End

SCRIPT:05ObjectiveText_04
“Kill the hounds in the Northeast of Bolthorn’s camp, and then stop attacking Bolthorn’s Dunlendings!”
End

SCRIPT:05ObjectiveText_05
“Repel the attacks of Hreidmar’s tribe on Grabakr’s camp. Grabakr must not die!”
End

SCRIPT:05ObjectiveText_06
“Destroy the troops from Gundabad! Protect the camps of Grabakr and Bolthorn!”
End

SCRIPT:05ObjectiveText_07
“Kill Hreidmar and Gullweyg, then subdue their camps!”
End

SCRIPT:05ObjectiveText_08
“Destroy the tower in Grabakr’s camp!”
End

SCRIPT:05ObjectiveText_09
“Construct at least two Fortresses!”
End

SCRIPT:05Intro_text_01
“Thrór: The Misty Mountains are behind us, Brothers! \n Let us find a new home in Dunland!”
End

SCRIPT:05Intro_text_02
“Thrain: The Dunlendings will not be pleased with our arrival \n and it is uncertain exactly how long our troops can delay the army from Gundabad on the Redhorn Pass!”
End

SCRIPT:05Intro_text_03
“Nar: Be that as it may, we must build a base! \n The Orc army from Gundabad has not given up the chase and will certainly find us soon! \n Let us follow the footsteps of our scout!”
End

SCRIPT:05Intro_text_04
“Thrór: Ha! They flee like rabbits! \n Kill them, before they can fetch reinforcements!”
End

SCRIPT:05Intro_text_05
“My Lord! The scouts report news of four Dunlending camps! Savage hordes constantly come from there. \n Should we raze their camps to the ground and slay the vermin?”
End

SCRIPT:05Intro_text_06
“Thrór: We want to live here in peace, not perpetual war. There must be another way. \n We must hold them off, but not attack them! \n Hopefully they will realize that we are not their enemies!”
End

SCRIPT:05Intro_text_07
“My Lord! The leader of the Dunlending camps in the Southeast comes to treat with us! He is looking for King Thrór!”
End

SCRIPT:05Intro_text_08
“I am Grabakr, the chieftain of a powerful tribe! \n It would be easy for us to destroy you, but we wish to live in peace! \n To prove your good intentions you must kill a few Trolls for us, \n then may peace reign between us.”
End

SCRIPT:05Intro_text_09
“My Lord! Another chieftain has arrived, his camp lies to the North. \n He wants to negotiate! \n He wishes to see King Thrór!”
End

SCRIPT:05Intro_text_10
“Are you the king of those who delve in the earth? \n I am Bolthorn, the chieftain of a vast tribe in Dunland. \n We offer peace, in exchange for a small request, that you slay a couple hounds.”
End

SCRIPT:05Intro_text_11
“King Thrór! Grabakr asks for help, he is beset by Hreidmar’s Dunlendings from the Southwest. \n If he falls, his Dunlendings will attack us once more!”
End

SCRIPT:05Intro_text_12
“King Thrór! They want to negotiate! Hreidmar’s troops are beaten! Go to him and make peace!”
End

SCRIPT:05Intro_text_13
“Why are little earthworms mixed up in the affairs of the great Hreidmar? \n If you want to fight, then destroy the camp of the vile Gullweyg in the Western lands, \n then we shall have a truce.”
End

SCRIPT:05Intro_text_14
“Thrór: This proposal is not to my liking! \n Let us ask this Gullweyg, and see what he has to say!”
End

SCRIPT:05Intro_text_15
“My Lord, the chieftain Gullweyg is willing to talk, he awaits you!”
End

SCRIPT:05Intro_text_16
“Thrór: Hail Chief Gullweyg, I am Thrór of Erebor. \n The savage Hreidmar would make war on your camp and seeks us as allies, \n but we want peace with all Men of Dunland!”
End

SCRIPT:05Intro_text_17
“Gullweyg: Hreidmar is a nasty piece of work who is drunk on power and greedy for gold. \n The best choice is to eradicate him and his tribe, \n then we shall have peace!”
End

SCRIPT:05Intro_text_18
“Thrór: We will do nothing of the sort! \n You may destroy each other. But whoever attacks us shall find only death!”
End

SCRIPT:05Intro_text_19
“My Lord, we bring terrible news! \n Orcs have been sighted on the road to the Redhorn Pass, \n and it seems to be the vanguard of the army from Gundabad! \n We must withstand them and protect the camps of Grabakr and Bolthorn!”
End

SCRIPT:05Intro_text_20
“Traitors! Gullweyg and Hreidmar have united against us! \n Slay them both!”
End

SCRIPT:05Intro_text_21
“Grabakr has fallen!”
End

SCRIPT:05Intro_text_22
“Bolthorn has been slain by the enemy!”
End

SCRIPT:05Intro_text_23
“The Dunlendings hold us responsible for the deaths of their chieftains! \n Now they will renew their attacks on us! \n We must destroy their tower to demonstrate our strength!”
End

SCRIPT:05Intro_text_24
“We should build at least 2 Fortresses to withstand all the attacks,... but it would be better to have 4!”
End

SCRIPT:05Intro_text_25
“Stop the attacks of the army of Gundabad for:”
End

SCRIPT:05Intro_text_PW
“Now that the Orcs are destroyed, let us live as best we can among the Dunlendings. \n None knows what the new dawn shall bring, but the Dwarves will keep the peace.”
End

SCRIPT:06ObjectiveText_01
“Thrór and Nar must reach Moria alive!”
End

SCRIPT:06ObjectiveText_02
“Bring Nar to the bandit’s camp and persuade them to attack the Dunland camp!”
End

SCRIPT:06ObjectiveText_03
“Free the Wargs!”
End

SCRIPT:06ObjectiveText_04
“Loot the supply transports from Gundabad!”
End

SCRIPT:06ObjectiveText_05
“Head to the Redhorn Pass!”
End

SCRIPT:06ObjectiveText_06
“Free the captive Dwarves!”
End

SCRIPT:06ObjectiveText_07
“Hold the Pass!”
End

SCRIPT:06Intro_text_01
“Thrór: Where are you Thrain? Come, my son, I have something important to say!”
End

SCRIPT:06Intro_text_02
“Thrain: Why do you shout so Father?”
End

SCRIPT:06Intro_text_03
“Thrór: Listen to what I have to say! \n I shall go to Khazad-dûm and will lay claim to our mines there! \n Here, take this ring, I received it long ago. \n Take also this map of Erebor, it shows a secret passage into the mountain!”
End

SCRIPT:06Intro_text_04
“Thrain: It’s good that you’ve come Nar! Talk the king out of his mad plan! \n No one has ever single-handedly reached Moria!”
End

« Letzte Änderung: 6. Jan 2013, 18:30 von Reshef »

Reshef

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Re:Englisches Edain - Diskussionsthread
« Antwort #83 am: 4. Jan 2013, 23:44 »
Gute Arbeit! ;)

HerrscherSeuchenmarines

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Re:Englisches Edain - Diskussionsthread
« Antwort #84 am: 5. Jan 2013, 01:53 »
Ich werde Kampagnentext3 übersetzen.

HerrscherSeuchenmarines

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Re:Englisches Edain - Diskussionsthread
« Antwort #85 am: 5. Jan 2013, 08:23 »
Hier ist Kampagnentext3:

SCRIPT:06Intro_text_05
“Nar: Thrain, my Lord, I have been trying for days to dissuade the King from his plan, \n but he has as stubborn a will as his father!”
End

SCRIPT:06Intro_text_06
“Thrain: Nar, my father is confused. \n I beg you to accompany and look after him, \n so that no harm may come to him. \n Speak with him again, perhaps you may yet convince him!”
End

SCRIPT:06Intro_text_07
“Thrór: What are you going on about, do not hinder me, I am starting off on my road!”
End

SCRIPT:06Intro_text_08
“Nar: I will not be sent from my king’s side. \n You may count on me Thrain!”
End

SCRIPT:06Intro_text_09
“Nar: We must turn East, my King!”
End

SCRIPT:06Intro_text_10
“Thrór: Nonsense, I know the way to Khazad-dûm. \n This way.”
End

SCRIPT:06Intro_text_11
“Thrór: What do you want doggy? \n No, I don’t want to play with you now!”
End

SCRIPT:06Intro_text_12
“Nar: My Lord, we must go on, it seems we are dealing with ruffians!”
End

SCRIPT:06Intro_text_13
“Thrór: Ha! What do these highwaymen want in our land? \n I’ll chase them away, these good-for-nothings, aaargh, grrr, mumble,....”
End

SCRIPT:06Intro_text_14
“Nar: (in thought) I must get to the camp of the bandits and lure them to the Dunlendings! \n Otherwise my Lord is lost.”
End

SCRIPT:06Intro_text_15
“Nar: Hail, brave warriors!”
End

SCRIPT:06Intro_text_16
“Bandits: What do you want here, Stone-chewer?”
End

SCRIPT:06Intro_text_17
“Nar: Between you and me, the Dunlendings have found a treasure in your territory. \n If you hurry you might claim it for yourself!”
End

SCRIPT:06Intro_text_18
“Bandits: Quickly let’s raid the Dunlending camp, rich reward awaits!”
End

SCRIPT:06Intro_text_19
“Thrór: You mangy tramps, what do you want in our land? I’ll show you...grumble, mumble, mutter,..!”
End

SCRIPT:06Intro_text_20
“Dunland Chieftain: Are you out of your minds? Take that back, you earth-maggots, \n or we’ll make you shorter than you already are!”
End

SCRIPT:06Intro_text_21
“Thrór: You’ve poor hospitality here! I take my leave!”
End

SCRIPT:06Intro_text_22
“Thrór: What a wondrous forest! \n Look, the grey strawberries are gigantic and wind all through the trees here. \n Ho-ho, what fun!”
End

SCRIPT:06Intro_text_23
“Nar: Wait here, my king, I shall pick us some berries!”
End

SCRIPT:06Intro_text_24
“Bandits: Where is the treasure? \n This is just a filthy camp! \n You have deceived us, you damned wretch! Kill them both!”
End

SCRIPT:06Intro_text_25
“Thrór: How long does it take to pick a few berries? \n Must I do everything myself?!”
End

SCRIPT:06Intro_text_26
“Thrór: Oh! These berries have a bite! Aaaargh! \n What sort of evil sorcery is this? \n The berries have turned into Trolls!”
End

SCRIPT:06Intro_text_27
“Thrór: I don’t really care much for fruit,..er, yes, mmmh, mumble,...Khazad-dûm, mumble,..”
End

SCRIPT:06Intro_text_28
“Nar: My king! Let us return home!”
End

SCRIPT:06Intro_text_29
“Thrór: Yes, Nar, that we will! \n We are heading for Khazad-dûm, there lies the home of the Dwarves!”
End

SCRIPT:06Intro_text_30
“Nar: My Lord, we are not on good terms with the Dunlendings, \n nor with the bandits, we are certainly being tracked!”
End

SCRIPT:06Intro_text_31
“Thrór: Yes, yes, peasants always cause such trouble, but I’ll throw them into the deepest pits of Khazad-dûm! \n Onward now!”
End

SCRIPT:06Intro_text_32
“Bandits: There they are! Now let’s get to know them!”
End

SCRIPT:06Intro_text_33
“Thrór: Behold this rabble, they gorge themselves while their dogs starve!”
End

SCRIPT:06Intro_text_34
“Nar: (in thought) The Wargs are furious with their masters, I must destroy that enclosure! \n But they must not discover me. Is there no other way?”
End

SCRIPT:06Intro_text_35
“Nar: Ah! They have had their fill! Take care, we are under attack!”
End

SCRIPT:06Intro_text_36
“Thrór picks strawberries in:”
End

SCRIPT:06Intro_text_37
“Nar: My Lord, this way does not seem safe! Let me go on ahead but please wait here until I return!”
End

SCRIPT:06Intro_text_38
“Thrór: Always these delays! Well, I will wait a bit, but not too long!”
End

SCRIPT:06Intro_text_39
“Thrór continues on his way in:”
End

SCRIPT:06Intro_text_40
“Nar: We are getting ever closer to the mountains! Oh, there is a patrol!”
End

SCRIPT:06Intro_text_41
“Nar: Look! An abandoned mine. \n Let us go through the tunnels, Lord, so they will not notice us!”
End

SCRIPT:06Intro_text_42
“Thrór: What sort of odd place have you led me to, Nar?”
End

SCRIPT:06Intro_text_43
“Nar: They have discovered us, run as fast as you can, my king!”
End

SCRIPT:06Intro_text_44
“Thrór: Aah! An inn! \n Come quick, and hand me a nice, frothing Dwarven beer!”
End

SCRIPT:06Intro_text_45
“Nar: (in thought) A tower of the Elves of Rivendell, I must capture the signal flag. \n Perhaps the Elves will send help?”
End

SCRIPT:06Intro_text_46
“Nar: Mahal be praised, the Pointy-ears are coming!”
End

SCRIPT:06Intro_text_47
“Elves: The enemy is defeated! We shall return to Imladris, \n you may go however wherever the wind takes you, \n but beforehand refresh yourselves!”
End

SCRIPT:06Intro_text_48
“Thrór: Aaah! The cold wind of the mountains. \n Very refreshing!”
End

SCRIPT:06Intro_text_49
“Thrór: I know the way to Khazad-dûm, but this camp was not here before! \n There is another way!”
End

SCRIPT:06Intro_text_50
“Thrór: They are everywhere! Argh! Fight through the middle!”
End

SCRIPT:06Intro_text_51
“Nar: Wait my king, do you see these massive ice-towers? \n If we destroy them at the right moment, \n then they will dash the foe to pieces! \n I will lure the vermin here!”
End

SCRIPT:06Intro_text_52
“Thrór fights his way through the middle in:”
End


SCRIPT:06Intro_text_53
"CHEAT MODE ACTIVCE : GOD MODE"
End

SCRIPT:06Intro_text_54
"CHEAT MODE ACTIVCE : PORTER SPAWNED"
End

SCRIPT:06Intro_text_55
 "CHEAT MODE ACTIVCE : AXE THROWERS SPAWNED"
End

SCRIPT:06Intro_text_56
 "CHEAT MODE ACTIVCE : PHALANX SPAWNED"
End

SCRIPT:06Intro_text_57
 "CHEAT MODE ACTIVCE : GUARDIANS SPAWNED"
End

SCRIPT:06Intro_text_58
“Thrór: HAAAAA! I’ll cut you to pieces!”
End

SCRIPT:06Intro_text_59
“Thrór: I can smell it! KHAZAD-DÛM!”
End

SCRIPT:06Intro_text_60
“Nar: We have done the impossible, my king! Khazad-dûm!”
End

SCRIPT:06Intro_text_61
“Nar: My king, I have accompanied you to the very gate of Khazad-dûm, \n however I will not follow you into the mines.”
End

SCRIPT:06Intro_text_62
“Thrór: My faithful Nar! \n Await me at the West-gate! \n Soon we shall reside in the halls of our forefathers!”
End

SCRIPT:06Intro_text_63
“Azog: What sort of fool do we have here? The Beggar-king of Erebor! \n Ha Ha Ha Ha Ha! \n Seize him!”
End

SCRIPT:06Intro_text_64
“Thrór: Yes, the mountains, I feel like a new Dwarf!”
End

SCRIPT:06Intro_text_65
“Azog: There is yet another of these worms! Are all Dwarves such fools like their senile old king? \n Here’s what’s left of him!”
End


SCRIPT:06Intro_text_66
“Nar: Our king! It can’t be true! What is your name, you miserable wretch? You will die by the hands of the Dwarves!”
End

SCRIPT:06Intro_text_67
“Azog: You’ll find my name on the old fool’s head, if you can read, that is! Ha Ha Ha!”
End

SCRIPT:06Intro_text_68
“Nar: Pardon me my prince, but my message is of great sadness! \n Azog, the leader of the Orcs in Moria, has slain and defiled our king!”
End

SCRIPT:06Intro_text_69
“Thrain: NO! ........I feared my father would die! \n I should have prevented him making this journey!”
End

SCRIPT:06Intro_text_70
“Thrain: Send messengers to all the Dwarven Kingdoms, we shall rally our forces. \n No Orc will ever again haunt the Misty Mountains by the time we’ve finished with them! Aaaarrggh!”
End

SCRIPT:06Intro_text_PW
“Torn by grief and rage, messengers hurried to all the Dwarven Kingdoms, \n to deliver the evil news. A great Muster of the Dwarves was called. \n Like the falling of great rocks, the wrath of the Dwarves would sweep over the Orcs. \ The War of the Dwarves and Orcs had begun.”
End


HerrscherSeuchenmarines

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Re:Englisches Edain - Diskussionsthread
« Antwort #86 am: 5. Jan 2013, 19:43 »
Ich werde Kampagnentext 5 übersetzen.

HerrscherSeuchenmarines

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  • Beiträge: 40
Re:Englisches Edain - Diskussionsthread
« Antwort #87 am: 6. Jan 2013, 07:18 »
Hier ist Kampagnentext 5:

SCRIPT:08Intro_text_23
“The Dunlendings hold us responsible for the deaths of their chieftains! \n Now they will renew their attacks on us! \n We must destroy their tower to demonstrate our strength!”
End

SCRIPT:08Intro_text_24
“We should build at least 2 Fortresses to withstand all the attacks,... but it would be better to have 4!”
End

SCRIPT:08Intro_text_25
“Stop the attacks of the army of Gundabad for:”
End

SCRIPT:08Intro_text_PW
“Ah, what a fight! Thrór would have really enjoyed it. \n Now we must be ready, the sinister pits of Gundabad await us!”
End

SCRIPT:09ObjectiveText_01
“All Heroes must survive!”
End

SCRIPT:09ObjectiveText_02
“Destroy the buildings in the mountains!”
End

SCRIPT:09ObjectiveText_03
“Kill all enemy units in Gundabad!”
End

SCRIPT:09ObjectiveText_04
“Search the cabinet with Dain!”
End

SCRIPT:09ObjectiveText_05
“Destroy the economic buildings and capture the flag!”
End

SCRIPT:09ObjectiveText_06
“Slay the Daemon of Gundabad!”
End

SCRIPT:09ObjectiveText_07
“Destroy the remaining buildings!”
End

SCRIPT:09ObjectiveText_08
“Capture the flag to open the hall doors!”
End

SCRIPT:09ObjectiveText_09
“Construct at least 2 Fortresses!”
End

SCRIPT:09Intro_text_01
“Nain: Brothers, a difficult battle awaits us! \n Gundabad is filled to the brim with the accursed Orc vermin!”
End

SCRIPT:09Intro_text_02
“Dain: We will destroy all the buildings that we find here, \n afterwards we must search for an entrance to the interior of the mountain!”
End

SCRIPT:09Intro_text_03
“Look! Over there are their guardhouses! Demolish them!”
End

SCRIPT:09Intro_text_04
“We’ve found it! There is the entrance to Gundabad!”
End

SCRIPT:09Intro_text_05
“Dain: Aaaargh! There they are! The battle begins, let none survive!”
End

SCRIPT:09Intro_text_06
“Nain: Did you hear that? Something big lurks in these tunnels!”
End

SCRIPT:09Intro_text_07
“Oh! There is something in the cabinet! Dain, see what it is!”
End

SCRIPT:09Intro_text_08
“Dain: Very good! Look what I’ve found! A map of the troop buildings! \n We will take care of the buildings to the left! \n Then we must cross a bridge to find the others!”
End

SCRIPT:09Intro_text_09
“There it was again! Something powerful and terrible awaits us Brothers!”
End

SCRIPT:09Intro_text_10
“The door is shut, we can’t open it! There must be another way!”
End

SCRIPT:09Intro_text_11
“Dain: There’s a specific room marked on the map. \n There seems to be a mechanism to open the gates!”
End

SCRIPT:09Intro_text_12
“Nain: It has opened a gate and released something dreadful!”
End


SCRIPT:09Intro_text_13
“Now we must destroy the buildings on the plateau, afterwards let us celebrate, Brothers!”
End

SCRIPT:09Intro_text_14
“Nain: They’ve had enough! Let us continue looking for a way in the mountain!”
End

SCRIPT:09Intro_text_15
“Nain: The gates to the Great Hall have opened! Forward Dwarves, they will fall before us!”
End

SCRIPT:09Intro_text_16
“Go further in the next room, there must be a mechanism to open the gates of Great Hall.”
End

SCRIPT:09Intro_text_17
“My Lord, to storm the Great Hall we must precede with caution.” \n Does it make sense to attack from many sides?”
End

SCRIPT:09Intro_text_18
“Thrór: We will do nothing of the sort! \n We shall all be destroyed. But whoever attacks us shall fall!”
End

SCRIPT:09Intro_text_19
“My Lord, we bring terrible news! \n Orcs have been sighted on the road to the Redhorn Pass, \n and it seems to be the vanguard of the army from Gundabad! \n We must withstand them and protect the camps of Grabakr and Bolthorn!”
End

SCRIPT:09Intro_text_20
“Traitors! Gullweyg and Hreidmar have united against us!”
End

SCRIPT:09Intro_text_21
“Grabakr has fallen!”
End

SCRIPT:09Intro_text_22
“Bolthorn has been slain by the enemy!”
End

SCRIPT:09Intro_text_23
“The Dunlendings hold us responsible for the deaths of their chieftains! \n Now they will renew their attacks on us! \n We must destroy their tower to demonstrate our strength!”
End


SCRIPT:09Intro_text_24
“We should build at least 2 Fortresses to withstand all the attacks,... but it would be better to have 4!”
End

SCRIPT:09Intro_text_25
“Stop the attacks of the army of Gundabad for:”
End

SCRIPT:09Intro_text_PW
“After a great struggle, the Dwarves triumphed over the Orcs of Gundabad. \n Thrain, meanwhile, now moved and came to the High Pass from the West. \n Will he successfully secure the pass, in order to join with the Host of the Dwarves?”
End

SCRIPT:10ObjectiveText_01
“Probe the enemy’s camp, then light the Signal Fire!”
End

SCRIPT:10ObjectiveText_02
“Nar must not die!”
End

SCRIPT:10ObjectiveText_03
“Fend off the attack from the Orc troops!”
End

SCRIPT:10ObjectiveText_04
“Thrain must not die!”
End

SCRIPT:10ObjectiveText_05
“Conquer the enemy’s bastion on the High Pass!”
End

SCRIPT:10ObjectiveText_06
“Free the captive Dwarves!”
End

SCRIPT:10ObjectiveText_07
“Hold the pass!”
End

SCRIPT:10Intro_text_01
“King Thrain assembles a host on the Western side of the High Pass in order to assault and take it! \n Then the way will be clear to crush the Orc’s city!”
End

SCRIPT:10Intro_text_02
“Nar must, again, probe the enemy’s camps on the High Pass, but \n the enemy must not discover the scouts! \n Keep away from the gates and do not assault the camps!”
End

SCRIPT:10Intro_text_03
“Nar will light the Signal Fire, when he believes he has found all the enemy camps. \n The more camps Nar finds, the larger Thrain’s army will be!”
End

SCRIPT:10Intro_text_04
“Look! What do we have here?”
End

SCRIPT:10Intro_text_05
“Nothing escapes the sharp eyes of the Dwarves, but the enemy thinks themselves safe! Hah!”
End

SCRIPT:10Intro_text_06
“There! It is hidden no longer, but we must remain careful!”
End

SCRIPT:10Intro_text_07
“Ah! Look there! Take note of that camp on the map!”
End

SCRIPT:10Intro_text_08
“That is the pass! Here we will find the main camp of the Orc scum!”
End

SCRIPT:10Intro_text_09
“Oh! There’s a Pointy-ear! Let us ask him what he is doing here!”
End

SCRIPT:10Intro_text_10
“Rivendell Elf: Hail,...Naugrim! What brings you to the Misty Mountains?”
End

SCRIPT:10Intro_text_11
“Nar: We,.. uh, we are looking for ore in these mountains, as Dwarves often do! \n But what brings you here?”
End

SCRIPT:10Intro_text_12
“Rivendell Elf: I do not know what that means, My Lord Dwarf! \n But soon this pass will be free for the people of light! \n Now be off and do not interfere with our affairs!”
End

SCRIPT:10Intro_text_13
“Come lads, let us fulfill the wish of these haughty Elves!”
End

SCRIPT:10Intro_text_14
“Did you hear that? They come!”
End



SCRIPT:10Intro_text_15
“Discovered camps:”
End

SCRIPT:10Intro_text_16
“There! A rider’s escaping! \n He will certainly alert the garrison in the Orc city! \n We must hurry, kill him!”
End

SCRIPT:10Intro_text_17
“The Orc army attacks in:”
End

SCRIPT:10Intro_text_18
“Do you hear that? Troops are moving out of the Orc city! \n They will soon be here!”
End

SCRIPT:10Intro_text_19
“They come!”
End

SCRIPT:10Intro_text_20
“King Thrain has arrived! H U R R A H! Now let them come!”
End

SCRIPT:10Intro_text_21
“My Lord, how should we proceed? Up through the middle of the pass, \n or use the way of the scouts and weaken the enemy there? \n The decision is yours!”
End

SCRIPT:10Intro_text_22
“What do the Stone-chewers want here? Orcs, to me! \n Drive them back into the holes from which they crawled!”
End

SCRIPT:10Intro_text_23
“Thrór: Quickly, destroy the camp before they can raise the alarm!”
End

SCRIPT:10Intro_text_24
“Wave 2 arrives in:”
End

SCRIPT:10Intro_text_25
“The last wave arrives in:”
End

SCRIPT:10Intro_text_PW
“Thrain was successful in cleansing the High Pass of Orcs. \n The army from the Orc city lay dashed to pieces. \n Who now can hold back the Dwarves? \n Let us drive them from their holes, onward to the Orc city!”
End


SCRIPT:11ObjectiveText_01
“All Heroes must survive!”
End

SCRIPT:11ObjectiveText_02
“Destroy the dam!”
End

SCRIPT:11ObjectiveText_03
“Kill the leader of the Orc city!”
End

SCRIPT:11ObjectiveText_04
“All Heroes must survive!”
End

SCRIPT:11ObjectiveText_05
“Kill all Orc units that stand in your way \n and destroy their main base to the Southeast!”
End

SCRIPT:11ObjectiveText_06
“Now hunt down the remaining Orcs and cleanse the Iron Hills of them!”
End

SCRIPT:11ObjectiveText_07
“Free the captive Dwarves!”
End

SCRIPT:11Intro_text_01
“After the Dwarves’ victory on the High Pass, the Orc city is their next goal!”
End

SCRIPT:11Intro_text_02
“The leader of the Dwarves suspects that the Orc’s spirit is broken, \n after their army was destroyed on the slopes of the High Pass.”
End

SCRIPT:11Intro_text_03
“But the Orcs are numerous and their spirit is far from broken. \n They wait even now for them to burrow into the earth!”
End

SCRIPT:11Intro_text_04
“Thrain: The entrance is sealed with some evil magic, we cannot cross the bridge! \n Let us search for another way into the rat hole!”
End


HerrscherSeuchenmarines

  • Thain des Auenlandes
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  • Beiträge: 40
Re:Englisches Edain - Diskussionsthread
« Antwort #88 am: 6. Jan 2013, 07:21 »
Ich werde Kampagnentext 6 übersetzen,...warum nicht?! ;)

HerrscherSeuchenmarines

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  • Beiträge: 40
Re:Englisches Edain - Diskussionsthread
« Antwort #89 am: 6. Jan 2013, 09:14 »
Und hier ist Kampagnentext6..Uff!:

SCRIPT:11Intro_text_05
“Grór: Our troops will storm their halls like an avalanche \n and hack to pieces anything that stands in our way!”
End

SCRIPT:11Intro_text_06
“Look! A dam! Punch a hole in it, and drown the lot of them! Hah!”
End

SCRIPT:11Intro_text_07
“That will do, quickly get to safety!”
End

SCRIPT:11Intro_text_08
“Troops, rally to your commanders, \n then we press forward!”
End

SCRIPT:11Intro_text_09
“What sort of strange hall is this?”
End

SCRIPT:11Intro_text_10
“If we collapse the large icicles, \n the whole thing will come crashing down. \n It would be but a small matter for an agile Dwarf!”
End

SCRIPT:11Intro_text_11
“Commander: The earthworms storm our halls. Hold them back! \n Summon the daemons from the deep!”
End

SCRIPT:11Intro_text_12
“That is their supply depot! \n Let’s take it and have a bite!”
End

SCRIPT:11Intro_text_13
“Look, with their great drums they summon their beasts. \n We must destroy the drums.”
End

SCRIPT:11Intro_text_14
“Hah! The water from the reservoir is flooding the halls and destroying the brutes and their buildings.”
End

SCRIPT:11Intro_text_PW
“We are done here! \n We march to Khazad-dûm. Join with the host from the Iron Hills, \n and the last key victory will be ours!”
End

SCRIPT:12ObjectiveText_01
“The Heroes: Thrain, Thorin, Dain, Nar, and Grór must survive!”
End


SCRIPT:12ObjectiveText_02
“Explore and secure the area!”
End

SCRIPT:12ObjectiveText_03
“Build a Mine and a Barracks!”
End

SCRIPT:12ObjectiveText_04
“Build a tower in front of the cave entrances!”
End

SCRIPT:12ObjectiveText_05
“Break open the cave entrance to the West!”
End

SCRIPT:12ObjectiveText_06
“Find the monster’s nests and wipe out all the dragons in the cave!”
End

SCRIPT:12ObjectiveText_07
“Kill the Dragon Lord!”
End

SCRIPT:12Intro_text_01
“Thrain: Brothers, on our campaign we have pushed the Orcs back to Khazad-dûm! \n This is the decisive battle!”
End

SCRIPT:12Intro_text_02
“Thrain: Look at them! What a pathetic rabble!”
End

SCRIPT:12Intro_text_03
“Thrain: Follow me, we’ll make kindling out of them!”
End

SCRIPT:12Intro_text_04
“Thorin: Damn, it’s a trap! \n Fall back, rally yourselves, form a defensive ring!”
End

SCRIPT:12Intro_text_05
“Reinforcements arrive in:”
End

SCRIPT:12Intro_text_06
“We’re saved, Nain and his reinforcements from the Iron Hills are at hand! \n Now your hour has come, Azog!”
End

SCRIPT:12Intro_text_07
“There! Azog is attacking Prince Nain! Hurry to his aid!”
End



SCRIPT:12Intro_text_08
“No, it can’t be! Nain has fallen!”
End

SCRIPT:12Intro_text_09
“Dain: Feel my axe, you son of a filthy cave-rat!”
End

SCRIPT:12Intro_text_10
“Orcs: Azog is dead! Fly! Save yourselves!”
End

SCRIPT:12Intro_text_11
“Thrain: Hurrah! What a battle and what a glorious victory! \n Let us press our advantage and drive this scum from Khazad-dûm once and for all!”
End

SCRIPT:12Intro_text_12
“Dain: Thrain, drive these thoughts from your mind! \n You know what waits for us in the tunnels of the Deep!”
End

SCRIPT:12Intro_text_13
“Thrain: Hah! See how they run! Tear them to pieces!”
End