Well, If Orocarni and no-canon hero is big problem, We can add some Ered Luin Adventurers to Assembly Hall with some hero from Thorin company or Nár.
Ered Luin Adventurers can have old design(like in Ered Luin faction) but with hood and cape.
I am not for this idea, Nár is know like Thrors companion, old dwarf, more messanger than warrior. Also it is matter of preferences about Orocarni, as I have understand team finds them like dwarfes who might be allied with Sauron. That is matter of preferences and individual opinion. From lore there is not singe one fact to support this thinking.
All we know is that in East was four tribes, they lived in rich mountains, full of different kind of minerals and some of those tribes had gold lust.
Maybe Assembly Hall can have all three standard unit from Orocarni(or Ered Luin) and Ered Mithrin but with different strengths.
Orocarni(or Ered Luin): better armor
Ered Mithrin: stronger against monster and single target
I agree about special abilities, but 6 units, that is too much.
As I have said earlier, I presonally think that in Assembly Halls we need different types of dwarven warriors from different kingdoms, that is base of Assembly Halls. In other case, we should suggest some Orocarni barracks or Ered Mithrin structure for Ered Mithrin units in particular.
I like idea, but I think it is OP, just make comparison with other dwarven Outposts.
In comparison with regular Iron Hills infantry those units will have more armor, and they will do more damage to monsters.
At start all Assembly Halls units should have 10-15% more armour than regular infantry.
About passives abilities:
Orocarni guardians will have passive ability named : Gold lust.
Those units during fight get into state of Gold lust, if they are focused more than 2 sec on target, then they got 10% of attack speed (or some other amount of bonus attack speed, this makes Guardinas effective against single target enemies).
Ered Mithrin units will have passive ability named: Monster fighters
They will do bonus damage against Monsters, and only monsters.
Against normal units they will do standard damage.
Hello to all!
Concerning myh last suggestion for Grimir Model,I remebered that it was used for Thorin Oakenshield Model in much Older Version of Edain Mod!Which will make it easier to use with just few Color and graphic adjusments I think at least it will be!
All this makes it easier for the Team I think,if they still keep the Model of course!
The only things I think should be cahnged are diffrent Color of Clothe and Cape!May be Dark Grey or Pale Blue Gray with Grey Clothes!? And a little change for te Hair Style and Beard to look more like this....
And I think he should get that Shoulder Armor!It looks awesome and cool,I think they will fit good and will be nice on him to see in game!
Well and different Weapon like Two Handed Mattock or smoething I suggested in previous Posts!
What do you guys think about this!?
Greetings!
Agree, nice suggestion.