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Autor Thema: Gondor Bugs  (Gelesen 65729 mal)

Watcher

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Re: Gondor Bugs
« Antwort #30 am: 24. Mär 2025, 12:45 »
For Arnor, using Araphant's "Defensive Strategy" final ability on a Lone Tower summoned by the spellbook creates Oalantír Guards that can be controlled by the Player and have the "Unexpected Salvo" ability.
"The pool is up to the west-gate..."

The_Necromancer0

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Re: Gondor Bugs
« Antwort #31 am: 24. Mär 2025, 17:56 »
Fixed
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Le Sournois

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Re: Gondor Bugs
« Antwort #32 am: 21. Apr 2025, 20:47 »
I already noticed problems in the Emyn Muil map. In another map "Ringlo Plains", Gondor AI just sent me heroes and a few troops before stopping to do anything, I entered their castle which was free to take without any opposition.

In fixed buildplots, Gondor AI has really turned buggish, that's confirmed.

Elendils Cousin 3. Grades

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Re: Gondor Bugs
« Antwort #33 am: 23. Apr 2025, 12:22 »
Can't really reproduce this; the AI heavily focused on contesting the middle of the map on Emyn Muil and built up a large army before attacking on Ringlo's Plains. On which difficulty were you playing?

Le Sournois

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Re: Gondor Bugs
« Antwort #34 am: Gestern um 23:43 »
Hi,

The Ring button in the citadel mention that Gandalf if he takes the Ring and become Gandalf the Challenge Master has his abilities doing more damage (that's Ok), and recharges faster :
He does not recharge his abilities faster than Gandalf the White, his wizard blast in both cases recharge in about 25 seconds, and others abilities are the same I think (even if I did not test the 2 lasts).

Yes if his spells recharge faster he will become even more fun, no doubt about it.