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Umfrage

Should Iron Hills or Ered Luin get new and unique Outpost!?

Iron Hills should get the new Assembly Halls!
35 (58.3%)
Ered Luin should get the new Assembly Halls!
8 (13.3%)
No they should remain as they are with Lake-Town!
17 (28.3%)

Stimmen insgesamt: 54

Autor Thema: New and Different Outpost Building for Ered Luin/Iron Hills  (Gelesen 109841 mal)

NetoD20

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Re: New and Different Outpost Building for Ered Luin/Iron Hills
« Antwort #120 am: 22. Aug 2015, 22:10 »
Again it is too much (OP) to have 1 outpost without unit limitations + that kind of  Assembly Hall. Too OP.

Well, tell that to Mordor. I don't think it OP, I think it's cool, varied, and fitting.

P.S. Have you read part of this topic about units, new hero in Assembly Hall?

No, I'm sorry, this thread is enormous.

CragLord

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Re: New and Different Outpost Building for Ered Luin/Iron Hills
« Antwort #121 am: 22. Aug 2015, 22:22 »
Well, this is just our little discussion, team here don't give any kind of interest at all, so don't mind me mate, I am just one of guys who like this idea and I helped to polish this idea from start, so because of that I started it's "defence" in this case against you. After all we are here to suggest and try to find something good which team will see like appropriate in their eye.
I told you all of this because you mentioned Mordor, that is not way you should think in this situation. Just think about this idea. And about Mordor, that faction is too OP because of that, I have expressed my thoughts about that many times over in Mordor topics, simply team likes current Mordor design and we (fans and members of this forum= "mortals" :D)couldn't do anything about that OP situation right now. But that is not reason to make Dwarves also OP. :)

Here is basic idea : Assembly Hall
When you will have time start from beginning of topic, that is always best way to understand this idea in general, to see how idea has "evolved". :)

Regards
« Letzte Änderung: 30. Sep 2015, 19:44 von CragLord »

NetoD20

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Re: New and Different Outpost Building for Ered Luin/Iron Hills
« Antwort #122 am: 22. Aug 2015, 22:54 »

GODDAMN, Tienety's suggestion's for the Assembly Hall are AMAZING, I was stuck up on the initial post proposition, thank you CragLord for pointing me out (even though I still don't like losing Lake Town archers).

I love the expansion building options like the Dwarven Tavern (I actually thought about suggestion a tavern as a castle building before 4.1 was released, but never got down to it) and the Assembly Table. I think every original Outpost should have expansion buildings like this the way  Dale and Esgaroth have Militia House and the way Woodland Realm will have Wine Cellar etc. Otherwise original outposts like Dol Guldur and the dol Amroth one just look a bit... empty, shall we say.

I also love his suggestions for units, but I think Ram Riders should be there too (limited to three). I know the Team and German community don't like them, but oh well, the only thing I can do to support them is talk.

CragLord

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Re: New and Different Outpost Building for Ered Luin/Iron Hills
« Antwort #123 am: 22. Aug 2015, 23:08 »
You are welcome. :)
Always read whole topics and  read it from start. :D
There is no reason for Lake Town archers, when there will be some new range dwarven units. :P Lake Town will be always avaliable for Ered Luin, it is most lore accurate choice.

That is try, but point is on dwarven outpost expansion, in term of balance between them those expansion parts are proposed. Table is my suggestion at first place! :D
About Rams, best way to implement them is through summoning spell (Lord Dain or Murin). Murin suggestion, and there is similar about Dain summon ability, read this topic: Link
They should be part of  Assembly Hall because on Dwarven Outpost expansions are only basic units (sword/axe, pikes, archers), elite are from barracks and there is only one hero unit and we all know way to get them. :)

The Dark Lord

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Re: New and Different Outpost Building for Ered Luin/Iron Hills
« Antwort #124 am: 23. Aug 2015, 13:44 »
nevermind the vote of errid luin i voted wrong :( read it to fast  [ugly]

LordDainIronfoot

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Re: New and Different Outpost Building for Ered Luin/Iron Hills
« Antwort #125 am: 23. Aug 2015, 13:52 »
No problem we will count it ad 1+ for Iron Hills!? :-)
"I will not stand down before any Elf,not least this Faithless Woodland Sprite,he wishesh nothing but ill upon my people...To Battle,to Battle Sons of Durin!!!..."

"You,think I give a dead dog about your threats you Pointy Ear Princess...Hear now lads,we are on...Let's give those bastards a good Hammering!!!..."

LordDainIronfoot

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Re: New and Different Outpost Building for Ered Luin/Iron Hills
« Antwort #126 am: 23. Aug 2015, 15:53 »
Here is the improved Concept for the Assembly Halsl by Tienity and Me! :)


If you are not familiar with it,read it before you make your opinion and vote! :)
Greeting from Lord Dain to all! :) Have a great day! :)
"I will not stand down before any Elf,not least this Faithless Woodland Sprite,he wishesh nothing but ill upon my people...To Battle,to Battle Sons of Durin!!!..."

"You,think I give a dead dog about your threats you Pointy Ear Princess...Hear now lads,we are on...Let's give those bastards a good Hammering!!!..."

NetoD20

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Re: New and Different Outpost Building for Ered Luin/Iron Hills
« Antwort #127 am: 23. Aug 2015, 17:26 »
Aulë bless Weta, and you guys!

LordDainIronfoot

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Re: New and Different Outpost Building for Ered Luin/Iron Hills
« Antwort #128 am: 23. Aug 2015, 17:42 »
Thank you mate!I am happy that you liked the idea,we puted realyl a lot of passion and time in polishing it,now all we have to is hope that the Team will approve it and use it! :)
P.S.I see you are a fan of Bleach(my second favourite Anime ever)! Ban-kai!Daiguren Hyorinmaru!!!....
"I will not stand down before any Elf,not least this Faithless Woodland Sprite,he wishesh nothing but ill upon my people...To Battle,to Battle Sons of Durin!!!..."

"You,think I give a dead dog about your threats you Pointy Ear Princess...Hear now lads,we are on...Let's give those bastards a good Hammering!!!..."

Melkor Bauglir

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Re: New and Different Outpost Building for Ered Luin/Iron Hills
« Antwort #129 am: 23. Aug 2015, 17:45 »
I like your proposal, Tienety and LordDainIronfoot!
I gives a nice variety between the 3 dwarven realms and would give iron hills (the most mobile of the three) a good defensive building. Though I fear your idea is A LOT of work, because it essentially requires 3 completely new units.
However I truly like your idea about Grimir because it balances out the "archer-factor" between the dwarves. (His abilities are also well thought out.)
One final question: You can destroy the banner, right?

Greetings
Melkor Bauglir

LordDainIronfoot

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Re: New and Different Outpost Building for Ered Luin/Iron Hills
« Antwort #130 am: 23. Aug 2015, 17:55 »
Thank you about your honest opinion and it always makes me happy when someone likes and apriciates our idea! We are aware that there is a lot of Work,but we do not want it to happen right now,it is just an idea which if the Team likes and uses can be used in the future when they have the time for it!In the future when they can I hope they will use it,after all they are quite busy with the remaining factions and we know it! :)
If I am not mistaken,yes they can be destroyed! :)
"I will not stand down before any Elf,not least this Faithless Woodland Sprite,he wishesh nothing but ill upon my people...To Battle,to Battle Sons of Durin!!!..."

"You,think I give a dead dog about your threats you Pointy Ear Princess...Hear now lads,we are on...Let's give those bastards a good Hammering!!!..."

CragLord

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Re: New and Different Outpost Building for Ered Luin/Iron Hills
« Antwort #131 am: 23. Aug 2015, 17:59 »
It is nice to see member of german part of forum to visit and support this topic, this is encouraging in aspect of popularity. :)
It is a lot of work, but it is very justified from lore reasons and diversity between dwarven kingdoms. 
Only what we really missing here is some comment from E.T. :D

Cheers Dain&Tienety. :D
 

Fredius

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Re: New and Different Outpost Building for Ered Luin/Iron Hills
« Antwort #132 am: 5. Sep 2015, 16:47 »
Alright people the first suggestion has been posted, and it’s about the Assembly Hall. You can find the poll and discussion here. The attitude towards this idea is mixed in the German forums, some like it, some don’t. A total of 12 people have voted for including the Assembly Hall into the Iron Hills, and 12 people voted for forgetting this idea at all. I will summarize the given arguments in this post and perhaps we could think of a solution that benefits both us and the German community, and give something that the Team can work on.

Now as for the arguments against the suggestion; basically the greatest argument against it is that it doesn’t feel very much lore-like. The complaints are mostly about the possibility that there are probably no Dwarves left in the Grey Mountains, because they have been driven out by the Dragons and Orcs from the North. This means that they cannot have a force that is strong enough to fight for the Iron Hills. As for Orocarni there is almost no known information about them, they might even have fought for the Dark Lord. I sadly am not so great with the lore, so perhaps you guys know something that could persuade the Germans and the Team members?

The second argument that is given a lot is that they have the idea that this is just an attempt to get the Dwarven designs from the Hobbit movies into the game (personally I find this nonsense, because there have been plenty of other designs proposed for the units). Are there perhaps any other designs we could use instead of the Hobbit ones, so that we can “convince” them that this is not an attempt to get those designs into the game?

Whale Sharku is not for or against this concept, because he thinks that this will be a great opportunity to flesh out the Dwarven Factions, but the role of our current Assembly Hall is a bit small and messy. We should think about what makes this building so unique from the other settlements, since it is pretty much a copy of the Dale and Lake Town ones.

Lastly, Grimir has received some complaints too. Ealendril has personally noted that he doesn’t like the concept and the role of the hero at all, and gives no meaning to the mod. It has also been noted that the Iron Hills has just too many heroes.

So what do you guys think? It's perhaps better to make a whole new thread about it, and close this one so that there is more order within the discussions.

LordDainIronfoot

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Re: New and Different Outpost Building for Ered Luin/Iron Hills
« Antwort #133 am: 5. Sep 2015, 17:04 »
Iron Hills have too many heroes  haha thats the best joke today!Then Ered Luin has too little heroes I guess :D :D
There are plenty of designs to use not only WETA COnepts!I ahve suggested i nthe past to use the Old Veterans Unit for Ered Mithrin! :)
Orocarni Dwarves are stated to have hepled Durins Folk in the War against the Orcs! http://www.tolkiengateway.net/wiki/War_of_Dwarves_and_Orcs
Plus by al lthe logic with little Dwarves in Ered Mithrin then Ered Luin should be jsut small Sub Faction for Erebor sicne there is not information for being great and strong Kingdom to have big army,why do you think Thorin didn't have an Army on that Quest but just 12 Kinsman!?Ered Luin was like a small Collony made by the most loyal followers of Thror while most othe Dwarve from Erebor have gone to Iron Hills!
The distance problem is simply not Valid ,Lake Town is far from Erd Luin too as well as Gundabad and Dol Guldur from Mordor! :)
Here is about ered Mithrin Dwarves http://www.tolkiengateway.net/wiki/Ered_Mithrin
Zitat
It seems that some Dwarves still dwelt in the Ered Mithrin during the late Third Age, so it is likely after the War of the Ring, the Dwarves drove whatever Drakes and Orcs were left totally from the mountains, and reclaimed the rest of their halls and mines in the Grey Mountains.
And plus the Number of Battalions ot Units in the Halls can be lmited to 2 or 3 to represtn the low numbers of Dwarves there! :)
The speculation on Evi lDwarves is the same as the speculation about not having any Dwarves in Orocarni,nothing can be sure so it depends on the person! :)
So having 2 Same Bards is better than a Hero which is not Bard!?
And no one said we want Movie Models they were jsut part of the idea!
And lastly I want to say that the ideas i open for suggetsion and impropvments,saying that this and that doesnt is no good is fien but lets suggeest something better! :) Eveyron can give ideas to finish the suggestion! :)
« Letzte Änderung: 5. Sep 2015, 17:40 von LordDainIronfoot »
"I will not stand down before any Elf,not least this Faithless Woodland Sprite,he wishesh nothing but ill upon my people...To Battle,to Battle Sons of Durin!!!..."

"You,think I give a dead dog about your threats you Pointy Ear Princess...Hear now lads,we are on...Let's give those bastards a good Hammering!!!..."

Gandalf The Gray

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Re: New and Different Outpost Building for Ered Luin/Iron Hills
« Antwort #134 am: 5. Sep 2015, 18:52 »
i agree with dain