[en] Edain Mod > [Edain] Mordor Suggestions
Brief Mordor Suggestions
FRGCWRU:
Since we're on the subject (and I think it is pretty pertinent to 4.5's Spellbook overhaul). There's two other suggestions I would like to make.
First the more important one. I'll explain why it is important first. I love playing with Mordor, but to me it felt the faction is lacking something, and I know why.
Both Mordor's final "10 point" spells are rarely ever very useful to me. Now I'm not saying they're bad. It's just that they could be tweaked a bit.
I think the Gorthaur spell effect should always be useful, because Grond already rarely is (you can't already have a Grond, and you'd need to have a Siegework at which you aren't already building something else, and it needs to remain intact long enough for it to work; I rarely use siege units anyway since there's already too much to mind in the game without them).
How to do this? Well, I think the Gorthaur spell should have a different effect based on the state which Sauron is presently in. Which currently isn't the case and it only works if Sauron is both purchased, alive, and not in his Ring form. So maybe the Gorthaur effect should instantly revive Sauron back to his original non-Gorthaur form if he's dead. If he's in his regular form it should turn him into his Gorthaur form as usual. And if he's in his Ring form it should give him an extra bonus to his armor. If he's already in his Gorthaur form or in his Ring + Gorthaur form it should just replenish his health.
It also makes hunting for the Ring more viable for Mordor as well. Because currently hunting for the ring means forfeiting the Gorthaur spell which costs a lot of power points and is already almost as strong anyway. Unless you plan on letting Sauron die after gaining the ring only then will the Gorthaur spell be useful again, but then why hunt for it in the first place. If there's one faction for which the hunt of the Ring needs to be important it is Mordor.
The second one: I think Sauron's will keeping Mordor together is a key point that somehow needs to be referenced in Edain. Maybe in the form of a ranged spell for Sauron that gives buildings within a certain area (maybe only the central hub building plus the inner layer of buildings, not the outer towers and walls) a permanent bonus to their armor as long as he's alive.
Secret Keeper:
Hello everyone,
just small question/suggestion. Why mordor can't build towers on their outposts? It seems like they are the only one.
Gandalf7000:
Hello.
I suggest that the Necromancers picture should be changed. Now it resembles that how he attacks, not the actual dark, shady figure. This picture would be more appropirate.
Walküre:
It puzzled me too, sometimes. But I also see the reason for the current design to remain, Gandalf. That's probably the most pivotal scene in which Sauron in his shadow appearance is involved, and he's battling Gandalf in a very fierce of a confrontation. Darkness against Light. The ancestral and never-ending conflict that has stained with blood the long pages of Arda's history. As you understand, the reference is very much iconic. Thus, I personally prefer it to remain as it is :)
So that all peoples and realms shall know about your noble deeds, Gandalf :P
Gandalf7000:
Yeah, right. But I still prefer more unit centered image not battle centered.
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