[en] Edain Mod > [Edain] Dwarven Suggestions
Brief Dwarven Suggestions
bookworm1138:
i admit that i could have split the first one, or just leave off the beginning and just keep "You pointy-eared princess" (it works for Orcs, since they're corrupted Elves and, therefore, have pointed ears). But, just as a humorous note, Thorin Stonehelm tends to ramble as well:
--- Zitat ---The bards will sing songs this day of great deeds done well, and we will be the heroes of those songs!
--- Ende Zitat ---
i like what you said, Garlodur, about the standard BfME2 Dain's quotes ("Pick up those beards!" or "Protect your beards!", among others). That's why i liked the "Fight to the death!" line, since it fits with Dain's ultimate fate of battling to the very end during the Battle of Dale in the War of the Ring (and it hearkens back to his BfME2 quote where, in similar reference, he says "To the death!")
BalkanLuka:
An extremely minor suggestion and that is that Murin gets back the ability to send out charging dwarves instead of ram riders, as it is more fitting to him because he is more of a infantry leading hero than cavalry, also magicaly apearing dwarves when two batalions clash is a bit more understandable than goats that pop out of nowhere, and also they are already used as scout units so there is no need to have them in two places- better to charge with actual ram riders than use them as a temporary ability.
LordDainIronfoot:
Well there was a tim when Murin summoned few Infantry Soldiers Charging but the Team decided to change them to Ram Riders because it is more logical and fitting! Infantry poping from nowhere is just as weird as Ram Riders! :) And Infantry is already used as Regular Army Soldiers so you get my point,or you want to suggest a new Looking Soldiers just for his Charge!? :)
I hope you will not missunderstand me! But to me the Ram Charge is really great fit for that Ability thats all! :)
Greetings and best Regards from the Lord of the Iron Hills! :)
CragLord:
--- Zitat von: BalkanLuka am 21. Nov 2015, 20:35 ---An extremely minor suggestion and that is that Murin gets back the ability to send out charging dwarves instead of ram riders, as it is more fitting to him because he is more of a infantry leading hero than cavalry, also magicaly apearing dwarves when two batalions clash is a bit more understandable than goats that pop out of nowhere, and also they are already used as scout units so there is no need to have them in two places- better to charge with actual ram riders than use them as a temporary ability.
--- Ende Zitat ---
I understand why you suggested this, but it is a bit "charmed circle" in this situation. Simply I understand that Murin is not Goat rider, instead he is strong dwarven soldier on foot, and I agree that soldiers are more fitting for Murin, but in my opinion ram riders are more appropriate for knock back situation then a dwarven soldiers, and knock back or trampling is point of this spell at first place.
Argument about goats that pop out of nowhere is totally irrelevant in this situation or any similar because this is some kind of summoning (with trample purpose) ability and it is common in game already. To underline, I am not for this change, I support ram riders in this form (maybe in future with different skin), because they are simply better for knock backing or trampling enemies which is point of this spell at first place. :)
P.S. Поздрав Лука, добро дошао на форум!
Regards,
Crag
BalkanLuka:
About Lord Dain Ironfoots coment, i didnt properly explain my reason, why i thought that infantrymen would be fiting, an that is that when i fight with Murin, I always acompany him with some dwarf infantry, so when he uses his charge ability it looks like he orders some of his men from the nerby batalions to charge with him. That was the basic premise for my sugestion.
Crag Lord thx for the welcome.
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